x_ unsigned char Entity_Distance_Per_Anim_Frame[Max_Entity_Types];
x_ unsigned char Entity_Foot_Width[Max_Entity_Types];
x_ unsigned char Entity_Foot_Height[Max_Entity_Types];
x_ unsigned char Entity_Height[Max_Entity_Types];
x_ unsigned char Entity_Width[Max_Entity_Types];
x_ unsigned char Entity_Feet_X_Start_Offset[Max_Entity_Types];
x_ unsigned char Entity_Feet_Y_Start_Offset[Max_Entity_Types];
x_ unsigned char Entity_Sight_Width[Max_Entity_Types];
x_ unsigned char Entity_Sight_Distance[Max_Entity_Types];

// NPC SCRIPT

/* sweeper */
<Scentity1>
/* Scentity TYPE Name */ sweeper
/* XY Dpaint locations of animations 1-8 */
96 16  120 16 -1
/* Movement Distance in Pixels per Anim Frame */ 0
/* Entity Foot Width in Pixels - 1  */ 15
/* Entity Foot Height in Pixels - 1 */ 15
/* Entity Width In pixels  */ 24
/* Entity Height In pixels */ 24
/* Entity Feet X Start Offset */ 16
/* Entity Feet Y Start Offset */ 16
/* Entity Sight Width */ 1
/* Entity Sight Distance */ 30
/* XY Overlap Animations 1-8 */
-1
/* Overlap Width & Height 1-8 */
-1
/* Overlap X & Y Offset from base xy */
-1
/* Flag (0, 1-8 dir, 2-2 step 4 dir, 3-1 step 4 dir, 4-4 dir diag, 5-2 step RL) */
0

/* sickkid */
<Scentity2>
/* Scentity TYPE Name */ sickkid
/* XY Dpaint locations of animations 1-8 */
144 16  168 16 -1
/* Movement Distance in Pixels per Anim Frame */ 1
/* Entity Foot Width in Pixels - 1  */ 15
/* Entity Foot Height in Pixels - 1 */ 15
/* Entity Width In pixels  */ 24
/* Entity Height In pixels */ 24
/* Entity Feet X Start Offset */ 16      
/* Entity Feet Y Start Offset */ 16
/* Entity Sight Width */ 1
/* Entity Sight Distance */ 5
/* XY Overlap Animations 1-8 */
-1
/* Overlap Width & Height 1-8 */
-1
/* Overlap X & Y Offset from base xy */
-1
/* Flag (0, 1-8 dir, 2-2 step 4 dir, 3-1 step 4 dir, 4-4 dir diag) */
0

/* egg */
<Scentity3>
/* Scentity TYPE Name */ egg
/* XY Dpaint locations of animations 1-8 */
24 16 -1  
/* Movement Distance in Pixels per Anim Frame */ 0
/* Entity Foot Width in Pixels - 1  */ 15
/* Entity Foot Height in Pixels - 1 */ 15
/* Entity Width In pixels  */ 16
/* Entity Height In pixels */ 16
/* Entity Feet X Start Offset */ 8
/* Entity Feet Y Start Offset */ 8
/* Entity Sight Width */ 1
/* Entity Sight Distance */ 5
/* XY Overlap Animations 1-8 */
-1
/* Overlap Width & Height 1-8 */
-1
/* Overlap X & Y Offset from base xy */
-1
/* Flag (0, 1-8 dir, 2-2 step 4 dir, 3-1 step 4 dir, 4-4 dir diag) */
0


/* field control down */
<Scentity4>
/* Scentity TYPE Name */ control_down
/* XY Dpaint locations of animations 1-8 */
264 112  264 128 -1
/* Movement Distance in Pixels per Anim Frame */ 0
/* Entity Foot Width in Pixels - 1  */ 31
/* Entity Foot Height in Pixels - 1 */ 15
/* Entity Width In pixels  */ 32
/* Entity Height In pixels */ 16
/* Entity Feet X Start Offset */ 0     
/* Entity Feet Y Start Offset */ 0
/* Entity Sight Width */ 1
/* Entity Sight Distance */ 5
/* XY Overlap Animations 1-8 */
-1
/* Overlap Width & Height 1-8 */
-1
/* Overlap X & Y Offset from base xy */
-1
/* Flag (0, 1-8 dir, 2-2 step 4 dir, 3-1 step 4 dir, 4-4 dir diag) */
2

/* field control up */
<Scentity5>
/* Scentity TYPE Name */ control_up
/* XY Dpaint locations of animations 1-8 */
264 144  264 160 -1
/* Movement Distance in Pixels per Anim Frame */ 0
/* Entity Foot Width in Pixels - 1  */ 31
/* Entity Foot Height in Pixels - 1 */ 15
/* Entity Width In pixels  */ 32
/* Entity Height In pixels */ 16
/* Entity Feet X Start Offset */ 0     
/* Entity Feet Y Start Offset */ 0
/* Entity Sight Width */ 1
/* Entity Sight Distance */ 5
/* XY Overlap Animations 1-8 */
-1
/* Overlap Width & Height 1-8 */
-1
/* Overlap X & Y Offset from base xy */
-1
/* Flag (0, 1-8 dir, 2-2 step 4 dir, 3-1 step 4 dir, 4-4 dir diag) */
2

/* force left */
<Scentity6>
/* Scentity TYPE Name */ ff_left
/* XY Dpaint locations of animations 1-8 */
216 128  216 144  216 160  216 144 -1
/* Movement Distance in Pixels per Anim Frame */ 0
/* Entity Foot Width in Pixels - 1  */ 15
/* Entity Foot Height in Pixels - 1 */ 15
/* Entity Width In pixels  */ 16
/* Entity Height In pixels */ 16
/* Entity Feet X Start Offset */ 8     
/* Entity Feet Y Start Offset */ 8
/* Entity Sight Width */ 1
/* Entity Sight Distance */ 5
/* XY Overlap Animations 1-8 */
-1
/* Overlap Width & Height 1-8 */
-1
/* Overlap X & Y Offset from base xy */
-1
/* Flag (0, 1-8 dir, 2-2 step 4 dir, 3-1 step 4 dir, 4-4 dir diag) */
2

/* force middle */
<Scentity7>
/* Scentity TYPE Name */ ff_middle
/* XY Dpaint locations of animations 1-8 */
232 128  232 144  232 160  232 144 -1
/* Movement Distance in Pixels per Anim Frame */ 0
/* Entity Foot Width in Pixels - 1  */ 15
/* Entity Foot Height in Pixels - 1 */ 15
/* Entity Width In pixels  */ 16
/* Entity Height In pixels */ 16
/* Entity Feet X Start Offset */ 8     
/* Entity Feet Y Start Offset */ 8
/* Entity Sight Width */ 1
/* Entity Sight Distance */ 5
/* XY Overlap Animations 1-8 */
-1
/* Overlap Width & Height 1-8 */
-1
/* Overlap X & Y Offset from base xy */
-1
/* Flag (0, 1-8 dir, 2-2 step 4 dir, 3-1 step 4 dir, 4-4 dir diag) */
2

/* force right */
<Scentity8>
/* Scentity TYPE Name */ ff_right
/* XY Dpaint locations of animations 1-8 */
248 128  248 144  248 160  248 144 -1
/* Movement Distance in Pixels per Anim Frame */ 0
/* Entity Foot Width in Pixels - 1  */ 15
/* Entity Foot Height in Pixels - 1 */ 15
/* Entity Width In pixels  */ 16
/* Entity Height In pixels */ 16
/* Entity Feet X Start Offset */ 8     
/* Entity Feet Y Start Offset */ 8
/* Entity Sight Width */ 1
/* Entity Sight Distance */ 5
/* XY Overlap Animations 1-8 */
-1
/* Overlap Width & Height 1-8 */
-1
/* Overlap X & Y Offset from base xy */
-1
/* Flag (0, 1-8 dir, 2-2 step 4 dir, 3-1 step 4 dir, 4-4 dir diag) */
2
