x_ unsigned char Entity_Distance_Per_Anim_Frame[Max_Entity_Types];
x_ unsigned char Entity_Foot_Width[Max_Entity_Types];
x_ unsigned char Entity_Foot_Height[Max_Entity_Types];
x_ unsigned char Entity_Height[Max_Entity_Types];
x_ unsigned char Entity_Width[Max_Entity_Types];
x_ unsigned char Entity_Feet_X_Start_Offset[Max_Entity_Types];
x_ unsigned char Entity_Feet_Y_Start_Offset[Max_Entity_Types];
x_ unsigned char Entity_Sight_Width[Max_Entity_Types];
x_ unsigned char Entity_Sight_Distance[Max_Entity_Types];

// NPC SCRIPT

/* mothship */
<Scentity1>
/* Scentity TYPE Name */ mothship
/* XY Dpaint locations of animations 1-8 */
24 16  56 16  -1
/* Movement Distance in Pixels per Anim Frame */ 2
/* Entity Foot Width in Pixels - 1  */ 31
/* Entity Foot Height in Pixels - 1 */ 15
/* Entity Width In pixels  */ 32
/* Entity Height In pixels */ 16
/* Entity Feet X Start Offset */ 0
/* Entity Feet Y Start Offset */ 0
/* Entity Sight Width */ 1
/* Entity Sight Distance */ 30
/* XY Overlap Animations 1-8 */
120 16  136 16  -1
/* Overlap Width & Height 1-8 */
16 16  16 16  -1
/* Overlap X & Y Offset from base xy */
16 0 -1
/* Flag (0, 1-8 dir, 2-2 step 4 dir, 3-1 step 4 dir, 4-4 dir diag 5-2step RL) */
5

/* shuttle */
<Scentity2>
/* Scentity TYPE Name */ shuttle
/* XY Dpaint locations of animations 1-8 */
104 16 88 16  -1
/* Movement Distance in Pixels per Anim Frame */ 2
/* Entity Foot Width in Pixels - 1  */ 15
/* Entity Foot Height in Pixels - 1 */ 15
/* Entity Width In pixels  */ 16
/* Entity Height In pixels */ 16
/* Entity Feet X Start Offset */ 0
/* Entity Feet Y Start Offset */ 0
/* Entity Sight Width */ 1
/* Entity Sight Distance */ 5
/* XY Overlap Animations 1-8 */
168 16  152 16  -1
/* Overlap Width & Height 1-8 */
8 16 8 16  -1
/* Overlap X & Y Offset from base xy */
8 0  8 0 -1
/* Flag (0, 1-8 dir, 2-2 step 4 dir, 3-1 step 4 dir, 4-4 dir diag 5-2step RL) */
5

/* kotrae */
<Scentity3>
/* Scentity TYPE Name */ kotrae
/* XY Dpaint locations of animations 1-8 */
24 32  40 32  72 32  88 32  120 32  136 32  168 32  184 32  
/* Movement Distance in Pixels per Anim Frame */ 0
/* Entity Foot Width in Pixels - 1  */ 15
/* Entity Foot Height in Pixels - 1 */ 15
/* Entity Width In pixels  */ 16
/* Entity Height In pixels */ 16
/* Entity Feet X Start Offset */ 0
/* Entity Feet Y Start Offset */ 0
/* Entity Sight Width */ 1
/* Entity Sight Distance */ 5
/* XY Overlap Animations 1-8 */
-1
/* Overlap Width & Height 1-8 */
-1
/* Overlap X & Y Offset from base xy */
-1
/* Flag (0, 1-8 dir, 2-2 step 4 dir, 3-1 step 4 dir, 4-4 dir diag) */
0

/* lusios */
<Scentity4>
/* Scentity TYPE Name */ lusios
/* XY Dpaint locations of animations 1-8 */
24 48  48 48  96 48  120 48  168 48  192 48  264 48  264 24
/* Movement Distance in Pixels per Anim Frame */ 0
/* Entity Foot Width in Pixels - 1  */ 23
/* Entity Foot Height in Pixels - 1 */ 23
/* Entity Width In pixels  */ 24
/* Entity Height In pixels */ 24
/* Entity Feet X Start Offset */ 0
/* Entity Feet Y Start Offset */ 0
/* Entity Sight Width */ 1
/* Entity Sight Distance */ 5
/* XY Overlap Animations 1-8 */
-1
/* Overlap Width & Height 1-8 */
-1
/* Overlap X & Y Offset from base xy */
-1
/* Flag (0, 1-8 dir, 2-2 step 4 dir, 3-1 step 4 dir, 4-4 dir diag 5-2step RL) */
0


/* trindor */
<Scentity5>
/* Scentity TYPE Name */ trindor
/* XY Dpaint locations of animations 1-8 */
24 72  48 72  96 72  120 72  168 72  192 72  264 120  264 96
/* Movement Distance in Pixels per Anim Frame */ 0
/* Entity Foot Width in Pixels - 1  */ 23
/* Entity Foot Height in Pixels - 1 */ 23
/* Entity Width In pixels  */ 24
/* Entity Height In pixels */ 24
/* Entity Feet X Start Offset */ 0     
/* Entity Feet Y Start Offset */ 0
/* Entity Sight Width */ 1
/* Entity Sight Distance */ 5
/* XY Overlap Animations 1-8 */
-1
/* Overlap Width & Height 1-8 */
-1
/* Overlap X & Y Offset from base xy */
-1
/* Flag (0, 1-8 dir, 2-2 step 4 dir, 3-1 step 4 dir, 4-4 dir diag) */
0

/* apatos */
<Scentity6>
/* Scentity TYPE Name */ apatos
/* XY Dpaint locations of animations 1-8 */
24 96  72 96  168 96  24 136  120 136  168 136  216 96  216 56
/* Movement Distance in Pixels per Anim Frame */ 0
/* Entity Foot Width in Pixels - 1  */ 47
/* Entity Foot Height in Pixels - 1 */ 39
/* Entity Width In pixels  */ 48
/* Entity Height In pixels */ 40
/* Entity Feet X Start Offset */ 0     
/* Entity Feet Y Start Offset */ 0
/* Entity Sight Width */ 1
/* Entity Sight Distance */ 5
/* XY Overlap Animations 1-8 */
-1
/* Overlap Width & Height 1-8 */
-1
/* Overlap X & Y Offset from base xy */
-1
/* Flag (0, 1-8 dir, 2-2 step 4 dir, 3-1 step 4 dir, 4-4 dir diag) */
0

/* End of File */
<*>











