<XY_Loc_Width_Height> 8 8 38 14
<Color> 56

/* Royal K'kistik Talks! */
//
<T_Nothing>
<*>
<T_Move_Away> <T_Action_1>
<*>
<T_You_Die> Vaya con Dios!
<*>
<T_I_Dont_Have> <T_Object_1> not carried.
<*>
<T_Found> I'll search <T_Listener_Type> . 
<*>
<T_Locked_Door> .
<*>
<T_Not_Done> I'm unable to <T_Action_1> .
<*>
<T_Wont_Do> Not possible.
<*>
<T_Cant_Do> I can't <T_Action_1> .
<*>
<T_Happy_Do> Yes, I'll <T_Action_1> .
<*>
<T_Waiting> Waiting for further orders.
<*>
<T_Destroyed> <T_Listener_Type> destroyed!
<*>
<More>
<T_Dying_Cry> I require assistance!
<*>
<T_I_Took> <T_Object_1> taken.
<*>
<T_Detect_Ent> Scanners are detecting a <T_Listener_Type> .
<*>
<T_Fired_Upon> Encountering enemy fire.
<*>
<T_String_1> who's makin' noise?!
<*>
<T_String_2> I'm watchin' ya.
<*>
<T_String_3> don't move!
<*>
<T_String_4> did you see that?
<*>
<T_String_5> so anyway...
<*>
<T_String_6> i need a rest.
<*>
<T_String_7> phew.
<*>
<T_String_8> okay...
<*>
<T_String_9> .
<*>
<More>
<T_String_10> .
<*>
<T_No_Inv_Space> No space in inventory.
<*>
<T_Give_You> <T_Object_1> given.
<*>
<T_I_See> I see a <T_Object_1> .
<*>
<T_Trained> Not trained in this weapon.
<*>
<T_Cancel> orders cancelled.
<*>

