<XY_Loc_Width_Height> 8 8 38 14
<Color> 56

/* mvr-15 Talks! */
//
<T_Nothing>
<*>
<T_Move_Away> <T_Action_1>
<*>
<T_You_Die> later!
<*>
<T_I_Dont_Have> <T_Object_1> not carried.
<*>
<T_Found> searching this <T_Listener_Type> . 
<*>
<T_Locked_Door> this door won't open.
<*>
<T_Not_Done> I'm unable to <T_Action_1> .
<*>
<T_Wont_Do> i won't do that.
<*>
<T_Cant_Do> I can't <T_Action_1> .
<*>
<T_Happy_Do> be glad to <T_Action_1> .
<*>
<T_Waiting> c'mon, slowpokes!
<*>
<T_Destroyed> ready for transport.
<*>
<More>
<T_Dying_Cry> sa...save...m..me!
<*>
<T_I_Took> taken <T_Object_1> .
<*>
<T_Detect_Ent> Scanners detect a <T_Listener_Type> .
<*>
<T_Fired_Upon> enemy fire!
<*>
<T_String_1> sensory unit on.
<*>
<T_String_2> .
<*>
<T_String_3> cyborg mvr-15 here.
<*>
<T_String_4> .
<*>
<T_String_5> zeep zeep.
<*>
<T_String_6> hardware check...
<*>
<T_String_7> blip.
<*>
<T_String_8> .
<*>
<T_String_9> unit functioning.
<*>
<More>
<T_String_10> .
<*>
<T_No_Inv_Space> inventory is full.
<*>
<T_Give_You> <T_Object_1> given.
<*>
<T_I_See> I see a <T_Object_1> .
<*>
<T_Trained> not programmed for that.
<*>
<T_Cancel> awaiting more orders.
<*>

