171
$ Lethal Tender $

Keys:           
escape                Go back to menu.
Keypad 2,5,4,6,8:       Walk and turn.
Keypad 1,3                   Sidestep.
Keypad 0           Hold down for jump.
1-4                     Select weapon.
Space, Alt, or Crtl        Shoot/Kick.
s or keypad .     Select item to drop.
i or <enter> Grab item into inventory.


  To play, first select the configur-
ation menu.  If you have a 25Mhz or 
slower 386, then you must select the 
'reduced detail' item, or else the 
game will not run well on your 
system.  

THE FOLLOWING IS GENERAL INFO

  When you pick up ammo that you 
find, it will go right into the 
weapon.  If you pick up ammo for a 
weapon you don't yet have, the ammo 
will go into your inventory.
  Med packs work in a similar fashion.  
If you can't use it when you pick it 
up, it pops into your inventory.  To 
use it later, you must drop it and 
then pick it up again.

  Grenades must be selected like every 
other weapon.  Throw the grenade by
holding down the space bar and 
releasing it.  To make short throws
tap the space bar quickly.  To throw
the grenade a long distance, press
the space bar or fire key and hold it
down until the grenade is thrown.
Midrange throws are accomplished by
releasing the fire key before the
throw actually occurs.
  The grenades must be used with care.  
They will bounce off walls and you are 
vulnerable to their explosions.

  Doors can be opened just by bumping 
against them.  If the door is locked, 
your 'door' display will show what key 
is needed. 

  Stairwells, elevators, or sometimes 
doorways can cause a 'level-switch'.
You can always go back to a level you 
have been in, and the state will be 
the same as when you left it.

 Mines can be picked up and placed in 
the path of the enemies.  Bombs can
be planted and detonated remotely by 
holding down the 'b' key for a second
or so.

 A big part of the game is learning to 
sneak past the enemies.  Your 
likelyhood of being spotted depends on
a computed quanity called your profile.

  There are many factors which go into 
your profile.  The profile is raised
by fast movement and shooting, and it
is lowered by stillness and uniform.  
Stealing a uniform from a dead enemy 
will lower your chances of being 
caught.  You do not have to explictly 
issue a command to wear the garmet.
By having a uniform one in your 
inventory, you are automatically
wearing it.


  Consult the manual for more 
complete information.



      !!!!!  Warning: !!!!!
  Since exploration and puzzle-
solving is an important part of
Lethal Tender, it is recommended
that you do not read further
unless stymied.


  Here are some basic hints to help 
you through the game.

  You start the game in your head-
quarters.  Here you can pick up
weapons, ammo, and health packs.
Go to helicopter to start mission.

  You will be dropped on a roof.
Go down down the stairs to the
warehouse.  There are four guards
sentried in the green warehouse.
You can go down the stairs to
the bigger warehouse.

  Go out the door on the wall of 
the warehouse to go outside.

  From there you go to the secret 
stair behind the dumpster after 
getting the yellow key from the 
house.

  You are supposed to find
get the blue key from the room
in the south west, get the
secret code from the bathroom,
and open the secret door in the
northwest, get the key, and
open the door to the generator
room, shoot out the generator,
and then get the keycard in 
the training room to get through
the electric door.

  Downstairs from there is the goo 
level.  You must jump to the 
pedestal out in the lake of goo.  
Then go down the ladder.

 Here you go the south east 
corner to the elevator.

  Get out, kill all the guys,
then go back up to the green
goo level.  Jump back to the
hallway, and go down the
stairs to the puzzle hall.

  Get through the orbs by
shooting the closest panel first,
then the 2nd one.  Run like heck
through the orbs.  Blowing up the 
orb in the computer room will 
stop the lasers so you can get 
into the ammo room.

 Then go downstairs to the pump 
room.  Blow up all the wall pumps
and leave. 

  Then grab the red keycard and
come up the stairs.  The guys
there should be already dead.
Go up to the roof.  Devereaux
will be waiting on the roof
for you.  After you kill him,
the chopper will pick you
up, and you will get the
'Congratulations' screen.
  Take care not to blow up your
chopper in the battle, or else
you will be stranded.

