   72    TESTER      : JAMES Y.   DATE: 10/30/91           VERSION: .1028           STATUS  :  
         CATEGORY    : WILDERNESS
         When moving around and dragging the mouse pointer to the edge of the game window.  Bits
         and pieces of the mouse pointer are left behind on the window border.

  110    TESTER      : JAMES Y.   DATE:  1/16/92           VERSION: .011692         STATUS  : NF
         CATEGORY    : WILDERNESS
         Getting graphic glitches on the window borders, looks like the remains of the mouse
         pointer.

  154    TESTER      : BRIAN L.   DATE:  1/24/92           VERSION: .012192         STATUS  :  
         CATEGORY    : SYSTEM SPECIFIC
         The movement cursor will halt movement when it gets too close to your PC icon would make
         movement much easier if you could keep it close.

  171    TESTER      : JAMES Y.   DATE:  1/29/92           VERSION: .012192         STATUS  : NF
         CATEGORY    : DESERT PITS
         Out in the deserts, in the three pits.  You can walk over the dead remains and you cannot
         see until you light a torch.  But this does not make sense, the pits already have 4
         lighted candles in them.

  192    TESTER      : SEAN H.    DATE:  1/29/92           VERSION: .012192         STATUS  :  
         CATEGORY    : TEMPLE
         On the west side of the outside of the temple, the shadow is a little messed up.

  284    TESTER      : SEAN H.    DATE:  2/12/92           VERSION: .021192         STATUS  :  
         CATEGORY    : SWAMP
         If you are walking in the swamp and you step off of one of the plant tiles you are able
         to take 1 step back to the tile before it kills you.  It should hold you in the area in
         which you die.

  295    TESTER      : SEAN H.    DATE:  2/12/92           VERSION: .0212/92        STATUS  : NF
         CATEGORY    : MAGIC
         I selected "mutare" spell and turned into slime and when I died in combat, I tried to
         restore, it went through the swamp, "You sink under the waves" process and I had to
         restore again.  this only happened once.

  346    TESTER      : BRIAN L.   DATE:  2/15/92           VERSION: .021292         STATUS  :  
         CATEGORY    : CHARACTER GENERATION
         Should you be able to cast spells without your spellbook?  At this time you can.

  348    TESTER      : SEAN H.    DATE:  2/18/92           VERSION: .021292         STATUS  :  
         CATEGORY    : GROTTO
         When approching Bruce, I tried to use the cursor on him and click the right mouse button,
         when I did so, I got talking or Bruce, the Inn keeper.  But when I clicked on the "mouth"
         icon, i got the regular gazer text.  This text does not really fit on the page provided.

  357    TESTER      : SEAN H.    DATE:  2/19/92           VERSION: .021292         STATUS  : NF
         CATEGORY    : GENERAL
         When using the "cremare magnus" spell and I am right next to my victim, with his back to
         me, it takes damage from me, and text says, "You were hit."  It does not damage to the
         target, yet the explosion happened on it.

  392    TESTER      : SEAN H.    DATE:  2/24/92           VERSION: .022492         STATUS  : NF
         CATEGORY    : GENERAL
         Using the "nictare" spell, I am able to teleport to any location.  If I teleport on top
         of a building, I cannot move.  Also, I can teleport on top of NPCs.

  432    TESTER      : SEAN H.    DATE:  2/27/92           VERSION: .022492         STATUS  :  
         CATEGORY    : GENERAL
         When inside a building and my light goes out, monsters are able to attack me yet in the
         inventory screen, nothing is cycling.  Also, my food does not go down until I clicked the
         light back on.  The addition of health points doesn't work though.

  435    TESTER      : SEAN H.    DATE:  2/27/92           VERSION: .022492         STATUS  :  
         CATEGORY    : GROTTO
         When attacking the first rat in the Grotto, I used "Incindiere" spell and the text says
         "You were hit" and it took off about 20 points damage.  The same happened the second time
         I tried.

  441    TESTER      : JR         DATE:  2/28/92           VERSION: .228            STATUS  :  
         CATEGORY    : NON-MAGIC ITEMS
         Why not have the glasses add one point to your agility while they're being carried?  Or
         maybe the could be used to see a vision.  They have a great icon and it would be a shame
         to see them go to waste.

  443    TESTER      : JR         DATE:  2/28/92           VERSION: .228            STATUS  :  
         CATEGORY    : MONSTERS
         Monstersattack at an incredible rate that seems very unfair. A gazer can toss 2 fireballs
         before you can stab it wtice, for instance. Torloks and villagers strike so fast you
         can't follow the text to see what's going on.

  451    TESTER      : SEAN H.    DATE:  2/27/92           VERSION: .227            STATUS  :  
         CATEGORY    : GENERAL
         The "Cremare Magnj's" spell is only causing damage to the monster that is targeted with
         the cursor.

  469    TESTER      : JR         DATE:  2/28/92           VERSION: .228            STATUS  :  
         CATEGORY    : NON-MAGICAL ITEMS
         The rope could be used in several places instead of just in Larf's Tower.  This would
         make it much more valuable.  Most experienced gamers are going to keep a rope throughout
         an adventure.  The sewers, the silver mine, and the burial crypts are perfect locations
         for the rope.

  475    TESTER      : JR         DATE:  3/02/92           VERSION: .22892          STATUS  :  
         CATEGORY    : NON-MAGIC ITEMS
         No text is displayed when I ready the miner's journal.

  503    TESTER      : SEAN H.    DATE:  3/04/92           VERSION: .022892         STATUS  :  
         CATEGORY    : TETHE'S CASTLE
         In the castle, you must light torches to see yet there are humans all over the castle. 
         There should either be light in the castle or there should be some other form of NPCs and
         monsters residing in the castle.

  505    TESTER      : SEAN H.    DATE:  3/04/92           VERSION: .022892         STATUS  :  
         CATEGORY    : TETHE'S CASTLE
         After leaving the castle from the front door, I tried to re-enter but it tells me that it
         is bolted from the inside.  There is nobody left alive in the castle to lock the door, so
         it should remain unlocked.

  523    TESTER      : JASON R.   DATE:  3/06/92           VERSION: .030492         STATUS  :  
         CATEGORY    : LOAD/SAVE GAME
         I had just completed some arduous task, when I decided I'd better save the game.  The
         computer so nicely informed me that I could add no further game saves and that I would
         have to delete some of the older files, just prior to throwing me out to DOS.  We need a
         better routine than this.

  532    TESTER      : JASON R.   DATE:  3/06/92           VERSION: .030492         STATUS  :  
         CATEGORY    : BANNERWICK
         If you sell more than 19 items to the pawn shop, many of the items will be lost when you
         try to buy them back.

  552    TESTER      : LARRY W.   DATE:  3/11/92           VERSION: 228             STATUS  :  
         CATEGORY    : GENERAL
         1) Saving games  2) You need to be able to save over old saves.  3) It is very annoying
         to be playing along and go to save and be told "Sorry you don'thave any place to save
         to."  If you are not going to be told, "This is your last save.  You cannot save after
         this."  Then a lot of people are going to be upset when late at night they go to save and
         find out the last hours of play are totally lost.  4) Either allow people to save over
         old saves or tell them before they make their last save to save old save games to disk.

  556    TESTER      : JASON R.   DATE:  3/11/92           VERSION: .030592         STATUS  :  
         CATEGORY    : TETHE'S CASTLE
         I'm not able to leave the castle by the rear entrance.  No matter where I stand near the
         doorway, the exit/enter button doesn't do anything.

  559    TESTER      : SEAN H.    DATE:  3/11/92           VERSION: .030492         STATUS  :  
         CATEGORY    : GENERAL
         The following places, when inventory (15 items) is full, are giving me an item and making
         the number of items 16, and they make one of the items in the icon inventory disappear. 
         1) Berrin's House (both times), 2) All of the Inns (when buying Zinfindel).

  561    TESTER      : SEAN H.    DATE:  3/11/92           VERSION: .030492         STATUS  :  
         CATEGORY    : TETHE'S CASTLE
         With Fiona, when he gives me the key, it puts it on the ground whether I have room in
         inventory or not.  It should be placed in my inventory, if there is room, just as it
         doesn't with the guild.

  574    TESTER      : SEAN H.    DATE:  2/13/92           VERSION: .031292         STATUS  :  
         CATEGORY    : TETHE'S CASTLE
         When I entered the castle, the guard was standing on top of the table he was near.

  585    TESTER      : JASON R.   DATE:  3/16/92           VERSION: .031192         STATUS  :  
         CATEGORY    : SPELLS
         The only way I can damage myself with a cremare magnus is by wither casting it above,
         below, or on top of myself.  Same goes for the creatures I cast it at.

  598    TESTER      : LARRY W.   DATE:  3/18/92           VERSION: .0314           STATUS  :  
         CATEGORY    : ROBIN'S HIDEOUT
         1) Tried to rest in the lower right corner of the barracks room (9 beds) on the second
         level.  2) I got the message about somebody watching so i was unable to rest.  3) There
         was no one in the room I was in, but there was a bandit on the other side of the wall who
         could not possible see my character.  4) The bandit on the other side also moves as you
         move, if you stay by the wall.  5) Enemies on other side of walls should not react to
         your character.

  599    TESTER      : LARRY W.   DATE:  3/18/92           VERSION: .0314           STATUS  :  
         CATEGORY    : COMBAT
         1) If you choose to cast a spell and pic the wrong one, you lose the points when you try
         to "esc" from that choice.  2) Since you are using the mouse most of the time, you should
         be able to choose another spell without losing the points for not using the one you
         incorrectly picked.  3) If you choose the wrong spell, you should be able to hit "esc"ape
         and be able to pick another spell.  when you hit "esc", the spell menu should appear and
         you then shoose the spell you really want.

  603    TESTER      : JASON R.   DATE:  3/20/92           VERSION: .031192         STATUS  :  
         CATEGORY    : SILVER MINES
         On level 2 are two lakes.  There is a mushroom located just east of the southeast corner
         of the southewestern lake.  I can walk through this mushroom; however, I cannot walk
         through the space directly north of this mushroom.

  604    TESTER      : JASON      DATE:  3/23/92           VERSION: .032192         STATUS  : NF
         CATEGORY    : BANNERWICK
         The ghost has taken on a dual personality.  If I choose the speak icon he won't talk to
         me, but if I move the pointer on him and select the mouth, then he will give me a few
         choices for speaking to him.

  615    TESTER      : JASON R.   DATE:  3/25/92           VERSION: .032492         STATUS  : NF
         CATEGORY    : TETHE'S CASTLE
         My icon can walk over the piece of wall connected to the hinge of the castle's rear door.
          I can also walk beyond the doors entrance, into the blackness.

  617    TESTER      : SEAN H.    DATE:  3/25/92           VERSION: .032492         STATUS  :  
         CATEGORY    : TETHE'S CASTLE
         After you talk to the Pirncess, she places the key on the floor next to you and not in
         the inventory.

  620    TESTER      : LARRY W.   DATE:  3/26/92           VERSION: .032492         STATUS  :  
         CATEGORY    : SILVER MINES
         On the second level of the mines in the off map section just up and to the right of where
         you find the miners journal there is a rat in Limbo.  The icon is off the normal map. 
         You can cast "Nictare" and place yourself on the rat and then kill it.  You then can cast
         nictare and put yourself back on the map.

  622    TESTER      : LARRY W.   DATE:  3/26/92           VERSION: .032492         STATUS  :  
         CATEGORY    : COMBAT
         I was in a fight with 2 Torlocks.  I killed both but at the end I was at -5 HP and being
         asked if I wanted to restart or restore.  The problem is the last four messages on the
         screen were my attacks, not the Torlocks.  The messages were:  "You strike a blow.",
         "Your foe appears critical!", "You strike a mortal blow!", "Your opponent is dead!"  I'm
         not positive but I know I had less than 10 HP, but that was from the last known attack
         from the Torlock.  It looked like the damage from my last attack was given to me (I was
         using the Dirk of Sharpness).

  625    TESTER      : SEAN H.    DATE:  3/26/92           VERSION: .032492         STATUS  :  
         CATEGORY    : BANNERWICK
         I was able to enter the food and torch store when I was a wolf (Mutare spell).  The pawn
         shop is the same way.

  630    TESTER      : SEAN H.    DATE:  3/26/92           VERSION: .032492         STATUS  :  
         CATEGORY    : LIBRARY
         When walking on the third flow and coming across the Prophecy, the text comes on the
         screen and then goes away when you let off of the mouse button.  It should stay on the
         screen after you let off the button and not go away until you click it again.  After
         clicking the second time, it should give you the Prophecy picture and text.

  631    TESTER      : JASON R.   DATE:  3/27/92           VERSION: .032492         STATUS  :  
         CATEGORY    : COMBAT
         I was fighting Lord Bitchin' in Tethe's Castle.  At the end of the battle, the text read
         like this:  1)  Your foe appears seriously wounded!  2)  The man strikes for 5 damage! 
         3)  you strike a fearsome blow!  4)  your foe appears untouched!  I killed this guy and
         yet there was no mortal wound delivered.

  654    TESTER      : LARRY W.   DATE:  4/08/92           VERSION: .040892         STATUS  :  
         CATEGORY    : CRYPTS
         When you find the "Tome of the Earth Mage" you find its title doesn't fit in any box. 
         When you point the sword at the "Tome," the title does not fit in the description box or
         when you use the tome it is scribed into your book and shows up as an "item in use:" and
         overwrites the "drop" button.  When you "use" another item, part of the "Tome of the
         Earth Mage" is still overwritting the "drop" button.

  662    TESTER      : STEVEN O.  DATE:  4/09/92           VERSION: .040892         STATUS  :  
         CATEGORY    : LARF TOWER
         Ghost.  When I talk to the ghost using the mouse, I get "Elouse", the townsgirl.  When I
         use the menu command, it sayd, "No one nearby is willing to talk."

  678    TESTER      : STEVEN O.  DATE:  4/08/92           VERSION: .040292         STATUS  : NF
         CATEGORY    : NPCS
         Sheriff:  When asked about the jail, it says "the villager stares stupidly at you."  Why?
          doesn't he know where it is?

  695    TESTER      : PHIL A.    DATE:  4/14/92           VERSION: .041492         STATUS  :  
         CATEGORY    : SPELLS
         Should be able to escape out of casting a spell.

  700    TESTER      : STEVEN O.  DATE:  4/14/92           VERSION: .041392         STATUS  : NF
         CATEGORY    : GENERAL
         When you talk to people and the mouse icon is over the text, the text is messed up.

  709    TESTER      : SEAN H.    DATE:  4/15/92           VERSION: .041492         STATUS  :  
         CATEGORY    : TEMPLE OF MALICE
         When you go up the stairs, the priest is astounded that you have gotten into the temple,
         so shouldn't there be an encounter with the priest or a monk when you get upstairs.

  721    TESTER      : LARRY W.   DATE:  4/15/92           VERSION: .415            STATUS  : NF
         CATEGORY    : SILVER MINES
         I went into Silver Mines and went to the second level.  As soon as a "gnome" came up on
         the edge of the screen, everything went into slow motion.  The mouse became useless and
         all movement on the screen was dramatically slowed down.  The mouse pointer moves in
         jerks.  The smooth movement is gone and it jumps from one place to another.  The keyboard
         works fine for everything except movement.  If you save, quit and restart your save the
         problem goes away.  It seems to be accessing the hard drive for every change.

  729    TESTER      : LARRY W.   DATE:  4/16/92           VERSION: .415            STATUS  :  
         CATEGORY    : GENERAL
         When you are in the guild and the Guild master is giving his speech, if you click on the
         picture, it leaves a sword (the pointer) over the pic.  This will happen each time you
         click the left mouse button to get the next part of the text.

  730    TESTER      : LARRY W.   DATE:  4/16/92           VERSION: .415            STATUS  :  
         CATEGORY    : TORLOK'S CAVE
         All of the rocks and the cave entrance are not obstacles.  You can walk over them.

  732    TESTER      : LARRY W.   DATE:  4/16/92           VERSION: .415            STATUS  :  
         CATEGORY    : GROTTO
         In the Grotto, you find the first Gzeer.  If you are southwest, you will find another
         Gazer.  When the second Gazer comes on the screen, everything goes intot slow motion. 
         This starts the hard drive continuously accessing itself (light keep blinking and you
         hear the hard drive working.)  If you hit "Shift G", you will get the correct menu.  You
         can save and then exit the game.  When you restore the save, everything is fine.  During
         the slow motion, the mouse is useless but the keyboard works fine.

  737    TESTER      : SEAN H.    DATE:  4/17/92           VERSION: .041792         STATUS  : NF
         CATEGORY    : HALL OF MAGES
         The spider webs say "nothing" when "looked" at, and some of them are allowing me to cross
         walls.

  739    TESTER      : SEAN H.    DATE:  4/17/92           VERSION: .041792         STATUS  :  
         CATEGORY    : GENERAL
         If you don't get the Book of Spells and Lead Catalyst, and later get the Platinum or Gold
         Catalyst, you can read the miscellaneous spells found throughout the game, you can cast
         those spells without a spell book in which to write them.

  746    TESTER      : STEVEN O.  DATE:  4/17/92           VERSION: .041792         STATUS  :  
         CATEGORY    : GENERAL
         If you pick up the welcome mat, it can go over the boundaries of the inventory box.

  747    TESTER      : STEVEN O.  DATE:  4/17/92           VERSION: .041792         STATUS  : NF
         CATEGORY    : BANDIT LAIR
         When you attack a bandit with a fireball, and you strike with a rapier at the same time,
         you get twice the treasure you should.  5/6/92  ADDITIONAL INFO:  THIS ONLY HAPPENS IF
         YOU ACTUALLY DO ENOUGH DAMAGE WITH THE RAPIER AND THE FIREBALL TO KILL HIM AT ONCE. You
         are effectivly killing the bandit twice and getting double treasure

  749    TESTER      : SEAN H.    DATE:  4/20/92           VERSION: .041792         STATUS  : NF
         CATEGORY    : SILVERDALE
         At the guild, if you have one slot left in your inventory, it will say "you fumble and
         drop the item."  This should only happen if the inventory is completely full.

  753    TESTER      : STEVEN O.  DATE:  4/20/92           VERSION: .042092         STATUS  :  
         CATEGORY    : COMBAT
         Sounds:  The old "miss" sound (i.e. "clink, ching") was much better than the new one. 
         The new one sounds like wood being chopped.

  755    TESTER      : STEVEN O.  DATE:  4/20/92           VERSION: .042092         STATUS  :  
         CATEGORY    : LARF DUNGEON
         When entering the dungeon with a rope, you shouldn't hear the "door slam" sound.

  756    TESTER      : STEVEN O.  DATE:  4/20/92           VERSION: .042092         STATUS  :  
         CATEGORY    : LARF DUNGEON
         When you go up or down stairs you shouldn't get the "door slam" sound either.

  762    TESTER      : STEVEN O.  DATE:  4/20/92           VERSION: .042092         STATUS  :  
         CATEGORY    : TETHE'S CASTLE
         At the back of the castle, the wall and tower icons don't meet.

  769    TESTER      : LARRY W.   DATE:  4/22/92           VERSION: .042092         STATUS  :  
         CATEGORY    : COMBAT
         When you cast "incindiere", you can affect yourself almost everytime.  I was fighting
         bandits and noticed that he was hitting me for 4 points and my total was falling by 20+. 
         I had thrown an "incindiere" spell and saw no damage point on his icon.

  772    TESTER      : LARRY W.   DATE:  4/22/92           VERSION: .042092         STATUS  :  
         CATEGORY    : TORLOK'S CAVE
         When you are fighting the Torloks guarding the entrance, you can maneuver the Torloks so
         they are east or west of a bush and they will not enter the bush.  You can then use your
         sling to kill them.  What seems wrong is that you can then walk onto the bush (going east
         or west) and stand on the bush.  If you can stand on the bush and collect treasure why
         wouldn't the Torlok stand on the bush and attack you?

  775    TESTER      : SEAN H.    DATE:  4/22/92           VERSION: .042292         STATUS  :  
         CATEGORY    : DESERT
         The old house in the desert say, "nothing" when you look at it and you can walk on it.

  778    TESTER      : STEVEN O.  DATE:  4/22/92           VERSION: .042292         STATUS  :  
         CATEGORY    : TORLOCK LAIR
         The creeping ooze gets two attacks to my one attack.  I wouldn't call that creeping.

  779    TESTER      : STEVEN O.  DATE:  4/22/92           VERSION: .042292         STATUS  :  
         CATEGORY    : LIBRARY
         The book "Elvis on Torlocks" has creatures spelled as "Creaatures".

  780    TESTER      : STEVEN O.  DATE:  4/22/92           VERSION: .042292         STATUS  :  
         CATEGORY    : LIBRARY
         In the book, "Elvis on Gazers" has the phrase, "...of their masters dominance..." it
         should be "masters'".

  781    TESTER      : STEVEN O.  DATE:  4/22/92           VERSION: .042292         STATUS  :  
         CATEGORY    : LIBRARY
         The book "On Catalysts" doesn't talk about Catalysts at all.  Perhaps the text for "On
         Catalysts" should be switched with the "Ancient Scroll", which does talk of Catalysts.

  788    TESTER      : STEVEN O.  DATE:  4/24/92           VERSION: .042392         STATUS  :  
         CATEGORY    : GENERAL
         Why don't you have the composite bow available in Silverdale or Glade and make "Quiver
         of Arrows" a random magic item?  It would make the game more interesting, I think.

  794    TESTER      : SEAN H.    DATE:  4/23/92           VERSION: .042292         STATUS  :  
         CATEGORY    : ABRAXUS' CASTLE
         Abraxus is blinking in front of me and I am able to walk through him.

  795    TESTER      : SEAN H.    DATE:  4/23/92           VERSION: .042292         STATUS  :  
         CATEGORY    : MALICE
         In Malice, the new building has 3 squares on the roof that say "nothing" when looked" at.
          I also can walk on parts of the roof and the villager is standing on it.

  797    TESTER      : STEVEN O.  DATE:  4/22/92           VERSION: .042292         STATUS  :  
         CATEGORY    : TETHE'S KEEP
         When you reserve her, the text reads "Its the Princess!"  Should be "It's".

  798    TESTER      : STEVEN O.  DATE:  4/22/92           VERSION: .042292         STATUS  :  
         CATEGORY    : TETHE'S KEEP
         I wish the princess wouldn't babble when she talks to you.  She talks in short, choppy,
         sentences.  Additionally, it would be better, I think if you could actually look at the
         princess while she gushes at you.  As it is, you only see her while the drive is loading.

  799    TESTER      : STEVEN O.  DATE:  4/22/92           VERSION: .042292         STATUS  :  
         CATEGORY    : TEMPLEE OF MALICE
         If you are wearing the evil accoutrements, the Alcolytes and Monks should leave you

  801    TESTER      : STEVEN O.  DATE:  4/22/92           VERSION: .042292         STATUS  :  
         CATEGORY    : ABRAXUS' CASTLE
         Using the orb, I can tell that part of the castle is still the green of the ground.

  803    TESTER      : STEVEN O.  DATE:  4/22/92           VERSION: .042292         STATUS  :  
         CATEGORY    : ABRAXUS' CASTLE
         When you're attacked by the spectral monks, if they hit, their text over writes the box.

  806    TESTER      : LARRY W.   DATE:  4/26/92           VERSION: .042492         STATUS  :  
         CATEGORY    : TORLOKS CAVE
         In the Torlok's Cave, there is now Torloks and wolves.  Only the Torlok leader has any
         treasure.  The Torloks and wolves above ground have treasure.

  807    TESTER      : LARRY W.   DATE:  4/26/92           VERSION: .042492         STATUS  :  
         CATEGORY    : COMBAT
         When you enter the Torlok's Cave the first combat you come to is a wolf and a Torlok.  If
         you fight them where the Torlok is at, his starting position you can see a wolf, behind
         the Torlok (about 2 squares) across a dark out of bounds area.  When you attack the
         Torlok next to you, the wolf behind him takes damage at the same time.  This does not
         happen every time, but more than half the time.  I used a sling, after I killed the
         Torlok, to kill the wolf.  One hit of six points was all that was necessary to kill the
         wolf.  So this means damage done on the Torlok was also being done on the wolf.

  808    TESTER      : LARRY W.   DATE:  4/26/92           VERSION: .042492         STATUS  :  
         CATEGORY    : COMBAT
         In the Torlok's Cave when you fight the ooze, the damage report overwrites the right
         border.  To be specific, "damage" overwrites the border and should be placed on the next

  815    TESTER      : SEAN H.    DATE:  4/27/92           VERSION: .042292         STATUS  :  
         CATEGORY    : ABRAXUS' CASTLE
         I killed Abraxus and he disappeared, but the game did not kick me out to DOS.  I was just
         left to roam around his chamber.

  816    TESTER      : SEAN H.    DATE:  4/27/92           VERSION: .042292         STATUS  :  
         CATEGORY    : GRANITE
         At the apothecary, we need to add an opening statement.  Currently, when you enter, it
         just gives you the items for sale.

  818    TESTER      : SEAN H.    DATE:  4/27/92           VERSION: .042292         STATUS  :  
         CATEGORY    : ABRAXUS' CASTLE
         On Abraxus' arm (when lying on table) has a small piece of red cycling on it.

  819    TESTER      : SEAN H.    DATE:  4/27/92           VERSION: .042292         STATUS  :  
         CATEGORY    : ABRAXUS' CASTLE
         I walked up to Abraxus' body and used a Time Stop Scroll at which time I got him standing
         up yet frozen in time and on his way down.  It looked like I had killed him and he was
         waiting for time to come back into play before he dropped.

  821    TESTER      : STEVEN O.  DATE:  4/28/92           VERSION: .042292         STATUS  :  
         CATEGORY    : LARF'S TOWER
         Graveyard:  When I fought the ghost, the game crashed again.

  822    TESTER      : STEVEN O.  DATE:  4/28/92           VERSION: .042292         STATUS  :  
         CATEGORY    : TETHE'S CASTLE
         When I'm on the kitchen downstairs, and I see the two guards on the other side of the
         wall, the Hard drive accesses.

  826    TESTER      : LARRY W.   DATE:  4/29/92           VERSION: .042292         STATUS  :  
         CATEGORY    : GENERAL
         It bugs me that when you give the last guild master the sealed scroll he runs off leaving
         you there.  If its so important to get to the guild he should tell you to come with him
         or teleport you and him to the guild.  You don't leave someone standing when you want
         them to do something for you later.

  830    TESTER      : STEVEN O.  DATE:  4/29/92           VERSION: .042992         STATUS  : NF
         CATEGORY    : BANNERWICK JAIL
         The sheriff's pic is here instead of Robin's.

  831    TESTER      : STEVEN O.  DATE:  4/29/92           VERSION: .042992         STATUS  :  
         CATEGORY    : BANNERWICK
         Tessa no longer looks much like a serving wench.  I wish you'd switch it back.

  832    TESTER      : STEVEN O.  DATE:  4/29/92           VERSION: .042992         STATUS  :  
         CATEGORY    : BANDIT HIDEOUT
         Silvan tells you of Robin's band and tells you where his camp is.  If you ask him about
         Robin's hideout, he doesn't know what you're talking about.

  834    TESTER      : STEVEN O.  DATE:  4/29/92           VERSION: .042992         STATUS  :  
         CATEGORY    : SUGGESTION
         Please make the Malice people look a little different (Odgen, Murk, Phlegm, Kraal). 
         Also, please don't have them walk in front of the camp scene!  They're outside of their

  835    TESTER      : STEVEN O.  DATE:  4/29/92           VERSION: .042992         STATUS  :  
         CATEGORY    : NPCS
         Edwynn is in Silverdale and Bannerwick

  836    TESTER      : STEVEN O.  DATE:  4/29/92           VERSION: .042992         STATUS  :  
         CATEGORY    : NPCS
         Ignasus and Roger are missing their left arms.

  839    TESTER      : STEVEN O.  DATE:  4/29/92           VERSION: .042992         STATUS  :  
         CATEGORY    : BURIAL CRYPTS
         The "Tome of the Earth Mage" still overwrites its borders.

  841    TESTER      : STEVEN O.  DATE:  4/29/92           VERSION: .042992         STATUS  :  
         CATEGORY    : JADE
         When you talk to Myrrha about "help", her reply really overwrites it's borders.

  842    TESTER      : STEVEN O.  DATE:  4/29/92           VERSION: .042992         STATUS  :  
         CATEGORY    : NPCS
         When you talk to Myrrha, Isabella about help, they say things that the witch should be
         saying, i.e. "This swamp is my home", etc.

  843    TESTER      : SEAN H.    DATE:  4/30/92           VERSION: .043092         STATUS  :  
         CATEGORY    : GRANITE
         Chloe's pic is only animating 2 frames and the last frame looks like it should be one of
         the middle sequences.  Her eyes are closed and she has a weird expression on her face.

  846    TESTER      : STEVEN O.  DATE:  5/01/92           VERSION: .051192         STATUS  :  
         CATEGORY    : INTERFACE
         The pointer icon is superimposing itself with the cross icon.  Additionally, when you
         choose a menu option, the screen blacks out around the pointer.

  849    TESTER      : STEVEN O.  DATE:  5/01/92           VERSION: .051192         STATUS  :  
         CATEGORY    : SILVERDALE
         Garen has the sheriff's pic.

  852    TESTER      : STEVEN O.  DATE:  5/01/92           VERSION: .051192         STATUS  :  
         CATEGORY    : GLADE
         Gerald has the sheriff's picture.

  853    TESTER      : STEVEN O.  DATE:  5/01/92           VERSION: .051192         STATUS  :  
         CATEGORY    : NPC
         If you attack a peasant, but don't kill him, he will follow you faithfully without
         attacking.

  856    TESTER      : LARRY W.   DATE:  5/01/92           VERSION: .043092         STATUS  :  
         CATEGORY    : LOADING AND SAVING
         If you don't save and die, you will continuously get the restore option.  You should be
         given the option to restart.

  857    TESTER      : LARRY W.   DATE:  5/01/92           VERSION: .043092         STATUS  :  
         CATEGORY    : BEGINNING
         There is not opening music in the beginning.  Music doesn't start until after you bury
         Larkin.

  859    TESTER      : LARRY W.   DATE:  5/01/92           VERSION: .043092         STATUS  :  
         CATEGORY    : GENERAL
         When you use the Gaze ichor, you get a voice (sound blaster card) with the message "of
         course this is impossible."  If you you are going to give synthesized voice, it should be
         the message that appears on the screen, not something off the wall.

  861    TESTER      : LARRY W.   DATE:  5/01/92           VERSION: .043092         STATUS  :  
         CATEGORY    : GLADE
         On the way to Gerald's house, you make the last turn before going straight to Gerald's
         house, there is a peasant in the trees to the lower right hand corner of the screen.

  862    TESTER      : LARRY W.   DATE:  5/01/92           VERSION: .043092         STATUS  :  
         CATEGORY    : SOUNDS
         The sound for entering is something like the sound of a door slamming.  This sound for
         "missing in combat" is the same.  The opening of a door should sound liek opening.  I
         know there is a sound of a squeaking door somewhere and it would be much better.

  863    TESTER      : SEAN H.    DATE:  5/04/92           VERSION: .050192         STATUS  :  
         CATEGORY    : GENERAL
         The tavern man has an outdoor backround.

  864    TESTER      : SEAN H.    DATE:  5/04/92           VERSION: .050192         STATUS  :  
         CATEGORY    : TETHE'S CASTLE
         Fionna, Shana, and IOU all have outdoor backgrounds.

  871    TESTER      : STEVEN O.  DATE:  5/04/92           VERSION: .050192         STATUS  :  
         CATEGORY    : NPC
         Maia, when asked about herself, says, "...He sent some of his mage hunters... those that
         made it through the swamp... they're really not too bad now that they're dead."  This
         statement is made by the witch, not Maia.

  872    TESTER      : STEVEN O.  DATE:  5/04/92           VERSION: .050192         STATUS  :  
         CATEGORY    : NPC
         Maia, when asked about herself, overwrites her borders.

  874    TESTER      : STEVEN O.  DATE:  5/04/92           VERSION: .050192         STATUS  :  
         CATEGORY    : LIBRARY
         The prophecy doesn't print out for me on the screen i.e. "O Darkbringer..."

  875    TESTER      : STEVEN O.  DATE:  5/04/92           VERSION: .050192         STATUS  :  
         CATEGORY    : LIBRARY
         If you read the prophecy and you have a roland, the game crashes.

  876    TESTER      : STEVEN O.  DATE:  5/04/92           VERSION: .050192         STATUS  :  
         CATEGORY    : GROTTO
         If you are using a Roland, the game crashes when you talk to Bruce the gazer.

  880    TESTER      : SEAN H.    DATE:  5/05/92           VERSION: .050192         STATUS  :  
         CATEGORY    : BANNERWICK
         The peasant, when asked about "Inn" says, "The is over by..."  Should say, "The inn is
         over by..."

  881    TESTER      : SEAN H.    DATE:  5/05/92           VERSION: .050192         STATUS  :  
         CATEGORY    : BANNERWICK
         When talking to the sheriff, I asked about "Tethe" and he went on about "how well the
         indentured servant work plan went over with us peasants."  Firstly, I don't imagine a
         sheriff categorizes as an indentured servant, secondly, a sheriff is not usually
         considered a peasant.

  883    TESTER      : SEAN H.    DATE:  5/05/92           VERSION: .050192         STATUS  :  
         CATEGORY    : GLADE
         The peasant near Gerald's house is from Jade.

  886    TESTER      : STEVEN O.  DATE:  5/06/92           VERSION: .050692         STATUS  :  
         CATEGORY    : BANNERWICK
         When you ask Bruce Bandylegs about "area", the game responds with, "I'm sorry, she says,
         tonight I have to wash my hair."  (Sorry, but I didn't ask.)

  887    TESTER      : STEVEN O.  DATE:  5/06/92           VERSION: .050692         STATUS  :  
         CATEGORY    : SILVERDALE
         When Edwynn is asked "Silverdale", he responds that it is worth of where he is.  He
         should give this answer when asked "Silver Mines".

  888    TESTER      : STEVEN O.  DATE:  5/06/92           VERSION: .050692         STATUS  :  
         CATEGORY    : SILVERDALE
         In the inn, the response for area overwrites.

  889    TESTER      : STEVEN O.  DATE:  5/06/92           VERSION: .050692         STATUS  :  
         CATEGORY    : SILVERDALE INN
         You cannot rest, eat or drink here.

  890    TESTER      : STEVEN O.  DATE:  5/06/92           VERSION: .050692         STATUS  :  
         CATEGORY    : SWAMP
         When you enter the swamp, your legs don't move for the first few steps.

  891    TESTER      : SEAN H.    DATE:  5/07/92           VERSION: .050792         STATUS  :  
         CATEGORY    : GROTTO
         The high gazer has no text where his name should be.

  892    TESTER      : SEAN H.    DATE:  5/07/92           VERSION: .050792         STATUS  :  
         CATEGORY    : BANNERWICK
         I atalked to the peasant and when I asked about "bandits", he gave me text that should
         have gone with "Robin".

  893    TESTER      : SEAN H.    DATE:  5/07/92           VERSION: .050792         STATUS  :  
         CATEGORY    : SILVERDALE
         I spoke with a peasant in Silverdale and he told me that he was from Silverdale when
         asked about "area", yet he had the "lodge" text for someone of Glade in that it said to
         travel south on the road.

  895    TESTER      : SEAN H.    DATE:  5/07/92           VERSION: .050792         STATUS  :  
         CATEGORY    : GLADE
         I talked to a peasant and was given directions to Silverdale.  I then got Silverdale in
         my vocabulary, and when I asked about that, he tells me "Can't help you".

  896    TESTER      : SEAN H.    DATE:  5/07/92           VERSION: .050792         STATUS  :  
         CATEGORY    : GLADE
         The peasants of Glade, when asked about "Abraxus", give the drink menu.

  897    TESTER      : SEAN H.    DATE:  5/07/92           VERSION: .050792         STATUS  :  
         CATEGORY    : GLADE
         At the Hunter's Lodge, i get Armand by entering the left door, and "Nobody's home" on the
         right door.

  899    TESTER      : JASON R.   DATE:  5/09/92           VERSION: .050992         STATUS  :  
         CATEGORY    : BANNERWICK
         My male character asked Bruce Bandylegs about the "area", and Bruce acted as though I
         propositioned him for sex.  I'm not used to dealing with these controversial issues like

  900    TESTER      : JASON R.   DATE:  5/09/92           VERSION: .050992         STATUS  :  
         CATEGORY    : BANNERWICK
         Bruce told me that the bandits were just east of his bar.  They were not.  5/12/92 SAME
         AS #918.

  901    TESTER      : JASON R.   DATE:  5/09/92           VERSION: .050992         STATUS  :  
         CATEGORY    : GLADE
         Ignasius says that Larkin's death is "grevious".  The proper spelling of the word is
         "grievous".

  902    TESTER      : JASON R.   DATE:  5/09/92           VERSION: .050992         STATUS  :  
         CATEGORY    : GLADE
         Ignasius should say, "Hey!  Open the door!" when asked about the password.  Currently the
         punctuation is off.

  903    TESTER      : JASON R.   DATE:  5/09/92           VERSION: .050992         STATUS  :  
         CATEGORY    : GLADE
         Ignasius stumbles over his words when asked about Tethe.  One sentence makes no sense at
         all.

  904    TESTER      : JASON R.   DATE:  5/09/92           VERSION: .050992         STATUS  :  
         CATEGORY    : GLADE
         On the path to Gerald's houes, I came upon a peasant standing amidst the trees.

  905    TESTER      : JASON R.   DATE:  5/09/92           VERSION: .050992         STATUS  :  
         CATEGORY    : GLADE
         When asked about Tethe, Gerald should say, "...anything to do with the Princess'
         disappearance!"  Currently, he leaves out the "the".

  906    TESTER      : JASON R.   DATE:  5/09/92           VERSION: .050992         STATUS  :  
         CATEGORY    : SILVERDALE
         Edwynn doesn't say anything if you say "hi" to him.

  908    TESTER      : LARRY W.   DATE:  5/08/92           VERSION: .050592         STATUS  :  
         CATEGORY    : GENERAL
         When I talk with the sheriff I get his first message in the black box in the lower right
         hand corner.  If I give him the death warrant, a grey box appears over the black box, but
         you can still see part of the sheriff's first message.  Any message in the black box
         should disappear when the grey box is placed over it.  This happen in other places also.

  909    TESTER      : LARRY W.   DATE:  5/08/92           VERSION: .050592         STATUS  :  
         CATEGORY    : GENERAL
         There is a distinct drop in volume between the casting of Curare and a healing potion. 
         When use cast the volume is normal but when you use a healing potion, you get the same
         sound, but at about 1/4 of the volume.  This is with a soundblaster card.

  910    TESTER      : LARRY W.   DATE:  5/08/92           VERSION: .050592         STATUS  :  
         CATEGORY    : GLADE
         When you ask a peasant about "Area", the message overwrites the right side.

  912    TESTER      : LARRY W.   DATE:  5/08/92           VERSION: .050592         STATUS  :  
         CATEGORY    : SILVER MINES
         If you try to read the miner's journal, nothing happens.

  913    TESTER      : LARRY W.   DATE:  5/08/92           VERSION: .050592         STATUS  :  
         CATEGORY    : SILVERDALE
         The peasant here in Silverdale all claim to be from Jade.  You even go "Gee, the peasant
         here in Jade are more friendly."

  914    TESTER      : LARRY W.   DATE:  5/08/92           VERSION: .050592         STATUS  :  
         CATEGORY    : GRANITE
         You enter one of the houses with 2 doors and get a "Bardach" (the pic is the man in read
         cape turning from left to facing you), when you ask about "Area", he tells you, "This
         Island is called Bannerwick." and about Robin, which gives you "Bandits" and "woods". 
         These messages should belong to someone in Bannerwick.  (House is next to Chloe's house,
         to the right).

  915    TESTER      : LARRY W.   DATE:  5/08/92           VERSION: .050592         STATUS  :  
         CATEGORY    : GRANITE
         When you find Chloe, you have the choice "Abraxus".  When you choose "Abraxus", you get
         the "drink order menu.

  918    TESTER      : STEVEN O.  DATE:  5/08/92           VERSION: .050892         STATUS  :  
         CATEGORY    : BANNERWICK
         Inn.  When asked about "Bandits", Bruce says that they are to the east.  Actually, they
         are to the north.

  919    TESTER      : STEVEN O.  DATE:  5/08/92           VERSION: .050892         STATUS  : NF
         CATEGORY    : BANNERWICK
         When talking to Tessa about "bandits", she needs to put "my" between "want" and

  921    TESTER      : STEVEN O.  DATE:  5/08/92           VERSION: .050892         STATUS  :  
         CATEGORY    : GROTTO
         If you talk to the high gazer with a Roland up, the game shuffles off to Buffalo.

  922    TESTER      : STEVEN O.  DATE:  5/08/92           VERSION: .050892         STATUS  :  
         CATEGORY    : WITCH
         If you give the witch the pango fruit to start with the game doesn't crash.  However,
         after you get the spell, it isn't scribed in your book.

  923    TESTER      : STEVEN O.  DATE:  5/09/92           VERSION: .050992         STATUS  :  
         CATEGORY    : SILVERDALE
         When talking to a peasant about "area", he gives you a short Geography lesson.  When
         asked about "Glade" he says, "What Glade?" even though he just told you where Glade is.

  924    TESTER      : STEVEN O.  DATE:  5/09/92           VERSION: .050992         STATUS  :  
         CATEGORY    : TETHE'S CASTLE
         You can walk over the side door icons.

  925    TESTER      : STEVEN O.  DATE:  5/09/92           VERSION: .050992         STATUS  :  
         CATEGORY    : LARKIN'S WORKSHOP
         Reading the Burnt Journal crashes the game when using a Roland.

  926    TESTER      : STEVEN O.  DATE:  5/09/92           VERSION: .050992         STATUS  :  
         CATEGORY    : LARF TOWER
         When you enter the tower, the rope is not removed from your inventory.

  927    TESTER      : STEVEN O.  DATE:  5/09/92           VERSION: .050992         STATUS  :  
         CATEGORY    : HUNTER'S LODGE
         If you enter the lodge on the right, there is no one home.  If you enter froom the left,
         you meet Armand.

  928    TESTER      : STEVEN O.  DATE:  5/09/92           VERSION: .050992         STATUS  :  
         CATEGORY    : TORLOCK CAVE
         When I killed the Torlock chief, I didn't get the tongue.

  932    TESTER      : DAN COLLINSDATE:  5/11/92           VERSION: .051192         STATUS  :  
         CATEGORY    : LARKIN'S WORKSHOP
         With Roland card, when I read "Burnt Journal", game crashes.  PC sound, Soundblaster work
         without problem.

  933    TESTER      : DAN COLLINSDATE:  5/11/92           VERSION: .051192         STATUS  :  
         CATEGORY    : GENERAL
         In start up, "Morgoth" question has wrong answer, dumps to system.

  934    TESTER      : DAN COLLINSDATE:  5/11/92           VERSION: .051192         STATUS  :  
         CATEGORY    : LARF TOWER
         Reading Larf's notes causes crash.

  935    TESTER      : STEVEN O.  DATE:  5/11/92           VERSION: .051192         STATUS  :  
         CATEGORY    : GENERAL
         You should have the sheriff say "Good work!  You should keep the death warrant for
         evidence later."  You should have this statement in here because you have no reason to
         carry it to the other island.

  936    TESTER      : LARRY W.   DATE:  5/11/92           VERSION: .511            STATUS  :  
         CATEGORY    : WILDERNESS
         Crashed trying to use Gazer Ichor "Cannot read File! Ichor. (V)OC"  The (V) was the ASCII
         Happy Face.  This seems to be caused by the Soundblaster because everyone on PC sound has
         no trouble using Gazer Ichor.

  937    TESTER      : LARRY W.   DATE:  5/11/92           VERSION: .511            STATUS  :  
         CATEGORY    : GLADE
         When you enter Jezebel's House, you get the animation of her.  The end pic leaves her
         with an overwrite of her face.  It looks like the next to last pic leaves her right side
         of face and then put the last pic up.  So she has a deformed face consisting of the next
         to last pics right side and the last pics face.

  938    TESTER      : LARRY W.   DATE:  5/11/92           VERSION: .511            STATUS  :  
         CATEGORY    : GLADE
         In front of the house you find the guard tearing apart is a sign.  When you look at the
         sign all you get is "You see a sign."  There should be something on the sign so people
         will always look at signs.

  939    TESTER      : LARRY W.   DATE:  5/11/92           VERSION: .511            STATUS  :  
         CATEGORY    : SILVERDALE
         When you ask Edwynn about Silverdale, he says, "Just north of Silverdale, the city is
         named for the rich deposits of silver once mined there."  Silverdale is just north of
         Silverdale?

  940    TESTER      : LARRY W.   DATE:  5/11/92           VERSION: .511            STATUS  :  
         CATEGORY    : CHARACTER GENERATION
         I named my character Zorba, but when I started the game Larkin's message had it Zorbae. 
         It was correct in my status box, though.

  941    TESTER      : LARRY W.   DATE:  5/11/92           VERSION: .511            STATUS  :  
         CATEGORY    : BANNERWICK
         I chose area, and in the black square I got (proposition jezebel) and in the overlapping
         grey box, her refusal.  The text in the black box did not disappear when the grey box was
         drawn and cut off the bottom part of the black box's message.  First of all, Jezebel was
         not capitalized, second the messages received had nothing to do with the question asked,
         and third Jezebel is in Glade not Bannerwick.

  943    TESTER      : LARRY W.   DATE:  5/11/92           VERSION: .511            STATUS  :  
         CATEGORY    : SILVER MINES
         Attacking the two gnomes where the sword of shadows is causes the game to crash with the
         message.  "Cannot Read File!y.  You don't have enough money!"  I have a sound blast for
         audio card.

  944    TESTER      : LARRY W.   DATE:  5/11/92           VERSION: .511            STATUS  :  
         CATEGORY    : GRANITE
         In the Inn with Bruce Beerbelly, you don't get the options for meal, lodging or drink.

  945    TESTER      : SEAN H.    DATE:  5/11/92           VERSION: .051192         STATUS  :  
         CATEGORY    : BANNERWICK
         If you have a name that uses all or most of the possible spaces in the character name,
         the text from Berrin, after you clear your name is being overwritten by that long name.

  946    TESTER      : SEAN H.    DATE:  5/11/92           VERSION: .051192         STATUS  :  
         CATEGORY    : BANNERWICK
         I am able to bypass the sheriff when I have the death warrant by going straight to
         Berrin.  Apparently this was fixed, but now it is broken again.

  947    TESTER      : SEAN H.    DATE:  5/11/92           VERSION: .051192         STATUS  :  
         CATEGORY    : GROTTO
         The High Gazer's text is overwriting the boundaries.

  949    TESTER      : SEAN H.    DATE:  5/11/92           VERSION: .051192         STATUS  :  
         CATEGORY    : GRANITE
         Next door to Chloe's house, at Bruce Beerbelly's house, I can only access him through the
         left door.  also, he has an outdoor background.

  950    TESTER      : SEAN H.    DATE:  5/11/92           VERSION: .051192         STATUS  :  
         CATEGORY    : TETHE'S CASTLE
         I read the Moldy spellbook and it said "you read through again..." but I have never read
         it.

  951    TESTER      : SEAN H.    DATE:  5/11/92           VERSION: .051192         STATUS  :  
         CATEGORY    : TETHE'S CASTLE
         In the large room with large red carpet and suits of armor on the back wall, I am getting
         "you see a crate" when I look a the head of the suits of armor.

  952    TESTER      : SEAN H.    DATE:  5/11/92           VERSION: .051192         STATUS  :  
         CATEGORY    : TETHE'S CASTLE
         First floor, SW room, there is a suit of armor that is allowing me to walk on the wall
         when I approach at a right-handed angle.  The suits inside the pillars in the middle of
         the first floor are the same.

  953    TESTER      : SEAN H.    DATE:  5/11/92           VERSION: .051192         STATUS  :  
         CATEGORY    : TETHE'S CASTLE
         I can walk on braziers, bushes, thrones, chairs, dead people on biers, tall candles, and
         through water.

  957    TESTER      : SEAN H.    DATE:  5/11/92           VERSION: .051192         STATUS  :  
         CATEGORY    : GRANITE
         At Arian's house, I asked about "help" and got the opening text for the witch.

  958    TESTER      : SEAN H.    DATE:  5/11/92           VERSION: .051192         STATUS  :  
         CATEGORY    : COPY PROTECTION
         It said "on page 8, what is the fourth word under the heading 'using a mouse' what is the
         fourth word".  The word should be "makes" but it did not work.

  961    TESTER      : JASON R.   DATE:  5/12/92           VERSION: .051292         STATUS  :  
         CATEGORY    : BANNERWICK
         During the opening sequence, when the dirk strikes Larkin and kills him, the message
         saying my skills have improved appeared on the screen and my health was raised.

  962    TESTER      : JASON R.   DATE:  5/12/92           VERSION: .051292         STATUS  :  
         CATEGORY    : COMBAT
         I was beating a peasant with my catalyst, and the text was saying that something was
         hitting me.  I took damage, yet the peasant icon wasn't moving.

  963    TESTER      : JASON R.   DATE:  5/12/92           VERSION: .051292         STATUS  :  
         CATEGORY    : BANNERWICK
         I cleared my name and went to see Berrin.  He says, "I see that you have cleared your
         name..."  Then the text gets screwed up, just after he says my name.

  964    TESTER      : JASON R.   DATE:  5/12/92           VERSION: .051292         STATUS  :  
         CATEGORY    : SILVERDALE
         The Inn here does not allow for lodging.

  965    TESTER      : JASON R.   DATE:  5/12/92           VERSION: .051292         STATUS  :  
         CATEGORY    : SEWERS
         The southern map edge of the sewers extends into a graphically garbled limbo.  Limbo is
         my term for the black areas around each separate map.

  966    TESTER      : JASON R.   DATE:  5/12/92           VERSION: .051292         STATUS  :  
         CATEGORY    : GENERAL
         It seems that when I walk into impassable water squares, I'm getting this crash that will
         not allow my mouse to work, nor the keyboard to operate.  Time will pass, however,
         because lights go out and colors will cycle.  This crash has occurred in the sewers, and
         when I bumped into the ocean on the north edge of Glade.

  967    TESTER      : JASON R.   DATE:  5/12/92           VERSION: .051292         STATUS  :  
         CATEGORY    : GENERAL
         I had a healing potion in the ninth spot of my inventory, but when I put the pointer on
         it, I was told it was nothing.

  968    TESTER      : JASON R.   DATE:  5/12/92           VERSION: .051292         STATUS  :  
         CATEGORY    : TORLOCK CAVE
         Way up north, by the second creeping ooze along the western wall of the cavern is a wall
         section that should meet in a corner, but doesn't.  The square to make the corner is
         missing.

  969    TESTER      : JASON R.   DATE:  5/12/92           VERSION: .051292         STATUS  :  
         CATEGORY    : LIBRARY
         The prophecy contained no text.  The screen was blank.

  970    TESTER      : SEAN H.    DATE:  5/09/92           VERSION: .050992         STATUS  :  
         CATEGORY    : SILVERDALE
         Talking to Edwynn, I'm told the text for the Silver mine when asked about Silverdale.

  971    TESTER      : SEAN H.    DATE:  5/09/92           VERSION: .050992         STATUS  :  
         CATEGORY    : SYSTEM SPECIFIC
         The last item in the icon inventory, when I try to use, is registering as "nothing" and
         cannot be used unless by the keyboard or action button.

  972    TESTER      : SEAN H.    DATE:  5/09/92           VERSION: .050992         STATUS  :  
         CATEGORY    : BANNERWICK
         At the Inn, when I ask about "Larf", the text is in past tense meaning he is either dead
         or gone.  how did Burce Bandylegs know this and Silvan still thinks he is alive.

  973    TESTER      : SEAN H.    DATE:  5/09/92           VERSION: .050992         STATUS  :  
         CATEGORY    : BANNERWICK
         In the Inn, "Tower" is giving me text for "Larf".

  974    TESTER      : SEAN H.    DATE:  5/09/92           VERSION: .050992         STATUS  :  
         CATEGORY    : LARF TOWER
         In the room with all of the old satchels, there are some crates that are a little out of
         place.  They are on the bottom of the room.

  975    TESTER      : JASON R.   DATE:  5/13/92           VERSION: .051292         STATUS  :  
         CATEGORY    : DESERT
         I can walk on top and through the abandoned house.

  977    TESTER      : JASON R.   DATE:  5/13/92           VERSION: .051292         STATUS  :  
         CATEGORY    : GROTTO
         There is no name for the high gazer when you try to speak to it.

  978    TESTER      : JASON R.   DATE:  5/13/92           VERSION: .051292         STATUS  :  
         CATEGORY    : GROTTO
         A screen comes up just after you speak to the high gazer that depicts the conversation
         screen, except that the pic is all garbled and there's no vocabulary to use.  The screen
         should never appear.

  980    TESTER      : DAN COLLINSDATE:  5/12/92           VERSION: .051192         STATUS  :  
         CATEGORY    : LARF TOWER
         Game crashes whenever Larf's Notes is read.

  981    TESTER      : DAN COLLINSDATE:  5/12/92           VERSION: .051192         STATUS  :  
         CATEGORY    : HUNTER'S LODGE
         Armand gets all "out of focus".

  982    TESTER      : DAN COLLINSDATE:  5/12/92           VERSION: .051192         STATUS  :  
         CATEGORY    : GLADE
         In "House with guard who attacks you", graphics all fouled up.

  983    TESTER      : STEVEN O.  DATE:  5/12/92           VERSION: .051192         STATUS  :  
         CATEGORY    : GENERAL
         Copy Protection:  the game asked me to identify the fourth word on page 8 under the
         heading "USing a Mouse".  The correct answer is "makes", but the game wouldn't accept it.

  984    TESTER      : STEVEN O.  DATE:  5/12/92           VERSION: .051192         STATUS  :  
         CATEGORY    : ITEMS
         The items in the pack of holding are "off".  When I point the sword icon at an item, it
         reads as the next item to the left.

  985    TESTER      : STEVEN O.  DATE:  5/13/92           VERSION: .051392         STATUS  :  
         CATEGORY    : TORLOCK CAVE
         If you kill the Torlock leader over a corpse of another torlock, you don't get his

  986    TESTER      : STEVEN O.  DATE:  5/13/92           VERSION: .051392         STATUS  :  
         CATEGORY    : GROTTO
         When I talk to Bruce the Gazer, it says his name is "meLibrary - Copyright (c) 1992,
         Microsoft Co".

  987    TESTER      : STEVEN O.  DATE:  5/13/92           VERSION: .051392         STATUS  :  
         CATEGORY    : GLADE
         When Rhys is asked about "Hunt", he replies, "To the west is just desert.  It is
         rumored..."  This statement would be appropriate for someone in Jade to say.

  988    TESTER      : STEVEN O.  DATE:  5/13/92           VERSION: .051392         STATUS  :  
         CATEGORY    : TETHE'S CASTLE
         When I killed the undead Prince I didn't get the moldy spell book.  It took me three
         tries until I got it.
