





















                                 Colossal Cave

                              The First Adventure




                            adapted by David Gasior  

                from the original program by Woods and Crowther



                 Copyright (c) 1990, 1991, 1992   ImageIllusions

                              All Rights Reserved




















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System Requirements:

     o  IBM or compatible computer
     o  384K memory  (512K recommended) 
     o  one floppy drive (hard drive recommended)
     o  monochrome or color monitor
     o  MS DOS (2.1 or higher)


Files on this disk:

     .EXE                 FIRSTADV.TXT
     FIRSTADV.D$$              INSTALL.BAT   
     FIRSTADV.DA1              README      
     FIRSTADV.DA2              MANUAL
     FIRSTADV.DA3              WHATSNEW.V15
     FIRSTADV.DA5              REGISTER.DOC
     FIRSTADV.TTL              START.EXE      



To install the game on a hard drive:

     Place the source diskette in the default drive,  then type INSTALL fol-
     lowed by the drive letter to which you want the program installed.   It
     will install to any drive A to G, so long as a drive does exist at that
     parameter.   You will be guided  step by step  during the installation.
     If at any time you wish to end the installation,  press {CTRL}{C}, then
     press {Y}.

     NOTE:  Be sure to place a colon after the drive letter, or you will ex-
     perience difficulty in installing the program.



To begin the game:

     Type  START  at the prompt, followed by the [ENTER] key.



How to play the game:

     Colossal Cave  The First Adventure  is a text adventure game.   After a 
     short introduction, the game begins in the starting room.  When you see
     this prompt  --

                    What Now?

     type your command.   This is the way you move through the game, whether
     by specifying a direction  or an action,  then press the  [ENTER]  key. 
     The results of your action will then appear on the screen, and then the
     prompt will return, so that you may continue your game.




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Types of commands: 

     The following are hypothetical examples of valid commands.

                FIRE THE GUN AT THE THIEF.
                PUT THE FOOD ON THE KITCHEN TABLE.
                WEAR THE STUPID HAT.
                TELL THE DWARF ABOUT THE KNIFE.
                XYZZY  (as in a magic word)
                EAST  (or E)
                UP  (or U)
                ENTER THE BUILDING.
                FIND THE RIVER.
                SLAP THE HYSTERICAL DINOSAUR.
                PUT THE CANDLE BY THE OAK TREE.

     Note: You need not put the period at the end of the sentence.

     If you wish to enter two (or more) commands at the same time, they must
     be separated by the word AND or the word THEN.

                GET THE JUG THEN DRINK THE WATER.
                FIRE THE PHASER AT THE ALIEN AND GET HIS WEAPON.
                EAST THEN WEST THEN WEST THEN SOUTH THEN REST.


     There are also special commands.

                INVENTORY . . . tells you what you are
                                carrying

                WAIT  . . . . . lets time pass

                HINTS . . . . . gives you a hint

                SCRIPT  . . . . echoes what's on the 
                                screen to the printer

                UNSCRIPT  . . . stops printing

                SAVE  . . . . . saves current position
                                to disk

                RESTORE . . . . loads a saved game

                VERBOSE . . . . gives full descriptions
                                of rooms

                BRIEF . . . . . suppresses descriptions

                QUIT  . . . . . ends the game

                VERSION . . . . gives the version number, as
                                well as other useful infor-
                                mation


Colossal Cave  The First Adventure                                     page 2
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History of Colossal Cave  The First Adventure:

     The first computer adventure game  came alive in a cave,  called the 
     Colossal Cave.   Written by William Crowther,  it set off an explos-
     ion of "look-alike" clones,  though none remain as fanciful, as mag-
     ical, or as wondrous as Colossal Cave, also known as Adventure.   It
     represented  a new kind of  computer program  --  a game of flowing, 
     descriptive text  portraying a wonderful story  involving creatures,  
     treasures, and magic.   Adventure is said to have inspired Dave Leb-
     ling, the creator of the ZORK games, to create adventure games.  

     But what exactly is Adventure?

     You are an adventurer on a mission to collect a number of treasures,
     learn a variety of magic words, and solve a myriad of puzzles.   Can
     you make it to the end ... alive!?



Please note:

     The programmers of  Colossal Cave  The First Adventure  have studied 
     the orginal game to make this,  the most accurate  and most faithful 
     version of the classic game.   We hope that it sparks an interest in 
     some of the classic games for computers.




Registration of Colossal Cave  The First Adventure:

     Colossal Cave  The First Adventure is not public domain.  This version
     is the result of many man-hours of work,  and suggestions by loyal us-
     ers.  The game is being distributed as shareware.   There is, however,
     no fee for using the program.  The only thing we ask of you, is to an-
     swer the questions in the file REGISTER.DOC, and mail the form back to
     us.   Registered users of this program receive support, as well as no-
     tification of future programs.   And all registered users of this pro-
     gram will receive a special surprise.

     This program is the sole creation of ImageIllusions.   Do not send any
     inquiries to Softworks,  the designers of the game creator, with which
     this program was developed.   All correspondence should be sent to the 
     following address.   ( The address has changed since the last version.
     Please make a note of this. )
               
                        ImageIllusions
                        P.O. Box 420
                        Tiverton, Rhode Island  02878-0420

     You will receive notification of your registration,  as well as future
     updates on this program,  and release dates of our other  quality pro-
     grams.   Please be sure to specify the program you are registering and  
     the version number, found by typing VERSION at the command line in the
     game.


Colossal Cave  The First Adventure                                     page 3
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Changes made in different versions

     o Version 1.0  --  original release

     o Version 1.1  --  fixed scoring error, that automatically gave
                        player 350 points whenever entered the buil-
                        ding

     o Version 1.13  --  corrected few, but noticeable, spelling er-
                         rors that existed in previous versions

     o Version 1.17  --  found some inconsistencies between our game
                         and original "Adventure"  -- these were re-     
                         worked

     o Version 1.2  --  release 1.17  left the player unable  to win     
                        game,  or explore  after a certain point  --     
                        this was corrected

     o Version 1.21  --  several new verb synonyms were added to en-      
                         hance play and make the game more enjoyable

     o Version 1.28  --  reworked internal command structure in ord-  
                         er to speed play up,  and guarantee quicker 
                         response time

     o Version 1.3  --  cosmetic enhancements

     o Version 1.31  --  new start files; they are now much faster

     o Version 1.4  --  fixed all bugs in previous versions, includ-   
                        ing problems with  OIL commands,  as well as 
                        with the emerald

     o Version 1.5  --  changed direction between  "Dusty Rock Room"    
                        and  "Complex Junction"  at request  of many 
                        users; single start up file for all DOS ver-
                        sions; corrected "File not found" error dur-
                        ing installation


            With this version, we are offering a special registration.
            You will receive all the benefits of a normal registration
            PLUS the latest version of the program AND a printed solu-
            tion to the game, along with other exciting information.

            This registration is just $10.00 for either 5" or 3" me-
            dia (low density) and $12.00 for 3" media (high density).  
            Be sure to check the appropriate boxes on the registration 
            form.







Colossal Cave  The First Adventure                                     page 4
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How this program was created:

     Colossal Cave  The First Adventure was created using a program called
     Adventure Game Toolkit,  a wonderful creation  by the programmers  at
     Softworks.

     The Adventure Game Toolkit is a copyrighted work, protected by United
     States copyright laws and all applicable international treaty provis-
     ions.  "Adventure Game Toolkit"  and  "AGT"  are trademarks of Mark J
     Welch and David R Malmberg and Softworks.

     For more information, contact

                              Softworks
                              43064 Via Morga
                              Mission San Jose, CA  94539
                              (415) 659 0533


























Disclaimer

   Colossal Cave  The First Adventure comes with no warranties of any kind,
   other than, that all disks distributed by ImageIllusions will be free of
   defects in materials and workmanship.   Colossal Cave  The First Advent-
   ure is available as is.   In no event will the authors or ImageIllusions
   be liable for damages,  including (but not limited to) any lost profits,
   or incidental or  consequential damages.   By registering  this program,
   you are stating your agreement.





Colossal Cave  The First Adventure                                     page 5
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Important Information

   To alleviate any confusion, the copyright on this program extends to the
   changes and additions that ImageIllusions put into creating this program
   and not to the program content itself.   The setting, story, and puzzles
   have been released into the  public domain by the game's original author
   William Crowther.  There are several public domain versions available on
   bulletin board systems, and from shareware vendors.   However, none will
   come close to the depth and playability that our version achieves.



More Important Information

   ImageIllusions has recently experienced a location move.  Our address is
   NOT changing -- our current address will remain valid until further not-
   ice.  If you have registered your program, but have not heard from us --
   we apologize for this inconvenience, and we thank you for your patience.

   The response to this program was overwhelming (to say the least), and we
   are hard at work sifting through the registrations, and hope to have ALL
   notices, upgrades, and registrations sent out by the end of November.  



Yet More Important Information

   We would like to thank the few people who contributed programs to us for
   consideration for release.   We are actively reviewing, as well as play-
   testing (the fun part!), the programs, and look forward to speaking with
   you once this process has been completed.  

   We hope to hear from more authors -- please send your program  (compiled
   and source code)  and a solution to us at our current address.  For more
   information,   be sure to read  the enclosed file  GAMDSN.LTR  which ex-
   plains everything you need to know.

   One additional note to this.   Please  DO NOT  submit games that contain 
   characters, places, or events that are  copyrighted or trademarked  (un-
   less you hold the registration).   We all would like to see  another se-
   quel to the ZORK(tm) games, but unfortunately,  we have no rights to use
   the ZORK(tm) name or world.  (But we can wish!)















Colossal Cave  The First Adventure                                     page 6
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Future programs

        We are pleased to announce that ImageIllusions is currently
        working on several new programs for release in the upcoming
        year.  

        o  Colossal Cave  The Second Adventure
           -----------------------------------
                Journey back into the cavernous mazes of the Col-
                ossal Cave.  An earthquake has left the cave tot-
                ally destroyed --  with the dwarves stranded deep
                in some section.   The elves are being blamed for
                the catastrophe; it's up to you to rescue the dy-
                ing dwarves, and find out what exactly caused the
                destruction.                           (mid 1992)


        o  The Powers That Be
           ------------------
                The story of a young boy  who discovers a magical
                land in the pages of an old book,  is brought out
                with extensive excitement and surprises.  Finding
                a way to save the land, as well as our own world,
                is the key to the game  --  an exciting game per-
                fect for children,  as it features  no gratuitous
                or graphic violence, nor does the player "die".     
                                                     (early 1992)


        Look for these, and other, exciting new programs for your IBM or
        compatible at the shareware distributor  from which you received
        this game, or directly from ImageIllusions.


        If you have an idea  for a game  that you would like to see pub-
        lished, send it to us at the address above along with info about
        yourself.  We're always on the lookout for new ideas and new au-
        thors!  Drop us a line -- we'd love to have you aboard!


















Colossal Cave  The First Adventure                                     page 7


         ----------------end-of-author's-documentation---------------

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