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       ** rbm software's FIELD GENERAL v4.1 - DEFENSES **
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    1) 4-3 Key Man-To-Man                9) 3-4 Key Mombo
    2) "46" Weak Side Blitz             10) 4-3 Outside LB Blitz
    3) 4-3 Blast Man-To-Man             11) 4-3 Max Blitz
    4) 4-3 Over Key Strong Zone         12) 3-4 Nickel Prevent
    5) 4-2 Nickel Twist Strong Zone    *13) Short Yardage
    6) 3-4 Plug Weak Zone               14) "53" Strong Zone
    7) 4-3 Under Key Double Zone        15) 4-3 Weak Zone
    8) 4-2 Key Safety X Combo

 ++89) Time Out                         99) Defense Help Screen

  * Can only be used on third or fourth down and 1-2 yards, or on
    defense's 3 yardline or closer.
 ++ No time expires after next play.
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       ** rbm software's FIELD GENERAL v4.1 - OFFENSES **
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    RUNS:
    -----
     1) 24 Iso                       9) 20 Fold
     2) 28 Toss Sweep                10) 45 Blast
     3) 29 Quick Pitch               11) 45 Counter
     4) 49 Sweep Weak                12) Y Reverse Left
     5) 28 Sweep                     13) 42 Dive
     6) 24 Trap                      14) 20 Quick Trap
     7) 37 Slant                     53) 25 Lead
     8) 26 Belly

    PASSES:
    -------
    15) Shotgun X Cross              24) 80 Y Cross
   +16) 54 Y Go                      25) 84 Y Straight
   +17) 85 Z Fly                     26) 83 X Curl
   +19) 50 Z Post                    27) 88 A & B Slip
    20) 82 Z Corner                  28) 89 A Hook
    21) 82 Z Pop                     49) Shotgun X Comeback
    22) 50 X Quick Out               51) 85 H Corner
    23) 84 Z Square Out

    ROLLOUTS, PLAY-ACTION PASSES, SCREENS, & DRAWS:
    -----------------------------------------------
   +18) Pass 28 X Fly                37) Flea Flicker
    29) Rollout Strong Flood         38) X Screen
    30) Delay Roll Middle Flood      39) FB Screen Right
    31) Pass 24 B Flat               40) Quick Screen Left
    32) Pass 49 Throwback Left       41) 20 Trap Draw
   +33) Pass 24 B Rim                42) 34 FB Draw
    34) Pass 37 A Squirt             50) Ace 37 Shovel Pass
    35) Pass 28 X Square Out         52) Fake 21 Boot Strong
    36) HB Option Pass Right         54) 26 Sprint Draw

    SPECIAL TEAMS AND OTHERS:
    -------------------------
    43) Punt                      ***88) Ground Ball
  **44) Angle Punt                 ++89) Time Out
    45) Field Goal                   97) Play Options Help Screen
    73) Fake Punt                    98) Special Help Screen
    75) Fake Field Goal              99) Offense Help Screen

   + Cannot be used within opponent's 20 yardline.
  ++ No time expires after next play.
  ** Cannot be used beyond opponent's 40 yardline.
 *** Cannot be used on 4th down or outside two minute
     warning period.  Real-time game clock must be active.
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