

MYSTERY OF THE MUMMY! 

(Time Warp / Rainbow Arts Software GmbH - 1989)

-----------------------------------------------------------

Hamburg, 1912, Alster Hotel. A certain Herr Rabensberg
urgently presses you to accept his offer of employement: It
is regarding a curious, missing mummy. The task presented
wakes your interest - you will solve the case and unravel
the mystery!
- 186 places and people
- An old-timer complete with chauffeur
- Various action sequences
- Antique-style graphics

===========================================================

MANUAL

===========================================================

Telephone and address book of Hamburg
-----------------------------------------------------------

A

Abel, Willi              Gerstaeker Str. 138       26871
Achenbach, Gustav        Hopfenstrasse 153         73392
Adam, Karl               Thielbek 104
Adler, Ferdinand         Stubbenhuk 182            61740
Albrecht, Fritz          Gilbertstrasse 65
Alster-Chemists          Kaiser-Wilh.-Str. 69      40278
Alster Pavillon          Jungferstieg 62
"Am Park"                Emkeplatz 82              63438
"Am hl. Geistfeld"       Bremer Strasse 100        51909
Arnold, Albert           Kuhberg 169

B

Bach, Dieter             Venusberg 155
Dr. Bachmann, Ingo       Alstertor 73              82918
Banhof Hamburg           Steintorwall 94           41219
Baldus, Joseph           Moenckebergstr. 127       61459
Bars:
 "Irma la Douce"         Kastanienallee 135        42781
Bartels, Dieter          Kleine Freiheit 96
Bartosch, Anna           Bleichestrasse 79
Bastian, Alwin           Brauerstrasse 177
Bauersfeld, Friedrich    Reichenstrasse 144        13457
Baum, Herbert            Rothenbaumchaussee 9      62616
Becher, Lothar           Lohseplatz 185            53190
Bergmann, Adolf          Glaris-Chaussee 55
Biener, Adalbert         Huettenweg 102            63227
Bloecher, Gustav         Armenstrasse 81
Boenisch, Helma          Weststrasse 165           53846
Bpgers, Yvonne           Grosse Bleichen 86        40715

C

Carstens, Hubert         Gerritsstrasse 77
Carstens, Lieselotte     Moenckebergstr. 112
Cepok, Hellmuth          Beim Gruenen 41           41288
Cemetry                  Renzelstrasse 7
Chemical Institute       Holstenwall 44            21340
Churchs:
 Prot. Church            Jakobstrasse 137
 Cath. Church            Hafenstrasse 150
 Michaeliskirche         Pastorenstrasse 157
Clemens, Gunhild         Neuer Wall 124
Prof. Crusius, Hans      Holstenwall 68            53171
Chemists:
 Alster-Chemists         Kauser-Wilh.-Str. 69      40278
 Harbour-Chemists        Burchardstrasse 74        93441

D

Dangelo Salvatore        Sternstrasse 30
Denius, Sofie            Wetkenstrasse 179
Dentists:
 Dr. Klinger             Deichtor 166              72290
 Dr. Kloeber             Schmuckstr. 116           52256
 Dr. Weber               Dammtorwall 46            33208
Detective Luchs          Hoverstrasse 99           12430
Detter Kolonialwaren     Michaelisstrasse 140
Detter Grocery           Michaelisstrasse 140
"Deutscher Krug"         Marseiller Str. 17        96757
"Die Auster"             Neuer Wall 108            41754
"Die Elbe"               Deichstrasse 175          61513
Dierkes, Anna            Paulinenstrasse 54        82759
Dillmann, Elsa           Kaiser-Wilh.-Str. 57
Divers Club              Jungferstieg 49
Madame Dubois            Neuer Wall 109            71643
Duijn, Dieter van        Beim Trichter 136         12511

E

Ebert, Willy            Alter Steinweg 121         32464
Eisenhuth, Gerd         Ferdinandstrasse 75        82627
"Elbe"                  Deichstrasse 175           61513
Emde, Oskar             Wallring 50
Ernst, Kaethe           Herrlichkeit 172

F

-----------------
Faber und Grundig
   Seit 1784
 Wexstrasse 105
  Fine tobaccos
-----------------

Faerber, Ludwig         Hoerttweg 142              26678
Feddersen, Peter        Herrenweide 149
Fehling, Erwin          Stephansplatz 34
Fehsenfeld, Heinz       Vorwerkstrasse 23          13901
Fischer, Detlef         Brandswiete 164
Fischer, Gotthilf       Bleiner Fontenay 11
Fischer, Roland         Moenckebergstr. 111        13434
Forensic Med. Instit.   Jungiusstr. 25             82268
Franz, Kurt             Kleiner Fontensay 12       62801

--------------------------
  Filling Station Engke
Only the best for your car
    Owner: Otto Engke
     Neuer Wall 197
--------------------------

G

Gail, Martha            Reichenstrasse 146         63555
General Store Hornsen   Bernstorffstr. 39
General Store Koltke    Michaelisstrasse 139
Georg, Else             Duestern-Strasse 123
Goebel, Theodor         Gerritstrasse 95           41114
Gravelius, Edelbert v.  Lippmannstrasse 21         41279
Grosch, Helmut          Talstrasse 98
Grothe, Pianobau        Schulterblatt 5

H

Hobicht, Willi          Bleichenstrasse 71         13823
Hain, Otto              Altlaender Strasse 186

------------------------------------------
          HAMBURGER MORGENBOTE
          The Modern Newspaper
Redaction/Editorial: Moenckebergstrasse 88
     Archives: Moenckeberstrasse 110
------------------------------------------

Hansen, Karl, Prof.     Valentinskamp 58           41996
Harbour Authority       Schaarsteinweg 178         13594
Harbour Chemists        Burchardstrasse 74         93441
Harbour West            Landungsbruecken 183
Harbour Hospital        Am Elbpark 154             42927
Henrich, Udo            Roedingsmarkt 173
Herr, Johannes, Pfr.    Pastorenstrasse 157
Hinterlang, Erhard      Kauser-Wilh.-Str. 56

-----------------------------------
             Jewelier
Heinrich Horffmann Johanneswall 130
-----------------------------------

Hoffmann, Richard       Paulsenplatz 20            40381
Hornsen, Buerobedarf    Bernstorffstrasse 39
Hotels:
 Harbour-Hotel          Davidstrasse 167           83902
 Inter-Hotel            An der Alster 37           40880
Huebeler, Adolf         Glashuettenstr. 32         40011

I

Immel, Wolfram          Reeperbahn 133             32561
"Irma la douche"        Kastanienallee 135         42781
Institutes:
 Forensic Med. Inst.    Jungiusstr. 25             82268
 Inst. of Ethology      Holstenwall 101            61447
 Inst. of Chemestry     Holstenwall 44
Inter-Hotel             An der Alster 37           40880

Iron Mongers:
 Timmler                Neuer Steinweg 120         12287
 Schmidt&Co             Neuer Wall 106             76845

J

Jaeger, Mathilde        Berkstrasse 22
Jewelier Hoffmann       Johanneswall 130
Jung, Harry             Holstenwall 45             22116
Jung, Rosa              Dohrnweg 27

K

Kaempfer, Paul          Katharinenfleet 176        40403
Karber, Joseph          Grosse Freiheit 97
Kaufmann, Herbert       Robenstrasse 18            61137
Kiefler, Eberhard       Hopfenmarkt 143            41943
Kiosks:
 Kungelmann             Lerchenstrasse 29
 Mueller                Steintorwall 93
Kirchhoff, Theo         Friedrichstrasse 151
Klabunde, Ottmar        Steintorwall 92            22388
Klinger, Ulf            Deichtor 166               72290
Kloeber, Friedhelm      Schmuckstrasse 116         52256
Kramer, Max             Schanzenstrasse 15
Kublitzka, Gerhard      Reeperbahn 132

L

Lehr, Bruno             Stephansplatz 35
Lenz, Anton             Groeningerstr. 163         61685
Library of Hamburg      Rosenstrasse 90            40705
Liebenau, Babette       Lippmannstrasse 14
Linquist, Richard       Alter Wall 87              53886
Lippelt, Richard        Wexstrasse 105
Lohberg, Carola         Brandtsende 64             52462
Luettgens, Heinz        Lippmannstrasse 3

M

Madame Dubois           Neuer Wall 109             71643
Markomsky, Hedwig       Warburgstrasse 26
Marsch, Alois           Hullstrasse 180            83531
Martensen, Wilhelm      Am Brunnenhof 53
Menzinger, Wilfried     Hofentor 168
Michel Helene           Bei den Kirchhoefen 33
Moos, Erwin             Kampstrasse 6              41916
Muehl, Dieter           Am Gaensenmarkt 60         61173  
Mueller, Franz          Gilbertstrasse 66
Mueller, Wenzel         Steinweg 103
Murder Commission       Korntraegergang 85         42589

N

Nassauer, Erich         Drehbahn 47
Nickel, Oswald          Brooktorkai 184
Nottenkemper, Hugo      Duschweg 2

O

Ollbrueck, Wilhelm      An der Alster 38           62544
Opera Hamburg           Bueschstrasse 48

P

Patzel, Franziska       Gruenenstrasse 162         32167
Paulsen, Gudrun         Am Gaensenmarkt 59
Pavillion a.d. Alster   Jungfernstieg 62
Pfeiffer, Berthold      Jungfernstieg 72
Phillips, Lisa          Seilerstrasse 118
Pianobau Grothe         Schulterblatt 5
Police:
 Murder Commission      Korntraegergang 85         42589
 Police President       Am Gaensemarkt 60          61173
Central Station         Amelungenstrasse 83        76672
Post Office Hamburg     Neanderstrasse 83          41395
Private Detective Luchs Hoverstrasse 99            12430
Prison                  Holsten-Glacis 43          23322

R

Rabensberg, Rudolf      Kohlhoefen 84              54243
Ramioff, Variete        Holstenstr. 115            40124
Rathaus Hamburg         Adolphsplatz 125           42580
Rebling, Armin          Mathildenstr. 31           63168
Dr. Rentrop, Fried.     Ost-West-Str. 141          41902
Restaurants:
 "The Oyster"           Neuer Wall 108             41754
 "Zum gold. Engel"      Hamburger Berg 117         51880
 "Am hl.geistfeld"      Bremer Str. 100            51909
 "Am Park"              Emkeplatz 82               63438
 "Deutscher Krug"       Marseiller Str. 17         96757
 "Die Elbe"             Deichstrasse 175           61513
 "Zum Anker"            Bernhardstr. 152           73143
Riediger, Bruno         Admiralstrasse 171
Roltke, Gemischtwaren   Michaelisstrasse 139
Rommler, Gerd           Reichenstrasse 145         53768
Rosenbaum, Markus       Herrengraben 159
Rosenberg, Edmund       Tesdorpfstrasse 10
Ruland, Hogen           Seilerstrasse 134

S

Sauer, Lorenz           Brunnenhof 78
Schade, Hugo            Stephansplatz 36
Schimpke, Anton         Reeperbahn 119
Slaughterhouse          Marktstrasse 24
Schmidt, Carlo          Otzenstrasse 52
Schneider, Pauline      Ballin-Damm 74
Dr. Schulze, Rolf       Alsterufer 19              23646
Seibel, Paul            Michaelisstieg 156
Sonnenberg, Georg       Steintwietenhof 174
Stich, Benno            Holsten-Glaris 42
Strelzki, Martha        Bernstodd-Str. 28          63500
Prof. Stuekrath, Alb.   Langenfelderstr. 1         63238
Stuerkrath, Herbert     Bugenhagenstr. 113         53052

T

Teursch, Hans           Wohlwill 80                61412
Thielmann, Rosemarie    Brunnenhof 40
Timler, Ironmongery     Neuer Steinweg 120
Tabaccos:
 Faber and Grundig      Wexstrasse 105
 Rommler                Reichenstrasse 145

U

Uhl, Ferdinand          Steintwiete 160            53304
Ullinger, Johann        Eifflerstrasse 13          72264

V

"Variete Ramioff"       Holstenstrasse 115         40124
Vogler, Eckhard         Johanneswall 148

W

Wagener, Edwin          Mohlenhofstr, 128
Dr. Weber, Willi        Dammtorwall 46             33208
Weber, Waldemar         Am Gaensemarkt 61          73690
Weiss, Gundolf          Spitaler Strasse 91        55350
Weyel, Otto             Ballin-Chaussee 63         73634
Willig, Peter           Altstaedterstr. 129
Winfel, Friedemann      Holzdamm 51
Wolff, Peter            Wolfgangsweg 181

Z

Zabel, Otto             Katharinenstr. 161
Zeiss, Guenter          Rosenhofstr. 4             61462
Zoburg, Juliane         Raboisenstrasse 76
Zoological Garden       Tiergartenstrasse 8
Zufall, Helma           Teilfeld 158
"Zum Anfer"             Bernhardstrasse 152        73143
"Zun goldenen Engel"    Hamburger Berg 117         51880

===========================================================

THE MYSTERY OF THE MUMMY!

CONTENTS

The Mystery of the Mummy!	page 1
General Information	        page 2
Introduction	            page 2
Game Preparations	        page 2
Loading	                    page 2
The Menu	                page 4
The Game	                page 7
Special Areas of the Game	page 7
Further Special Areas	    page 7
Tips and Tricks	            page 7


MYSTERY OF THE MUMMY!

The date is the 14th of April 1912, a sunny Sunday morning.
The place is Hamburg, the most important port of the whole
German empire. We are in our private quarters at the
"Inter-Hotel":
"Nice weather here! We're lucky with our holiday!"
Wilhelm, the devoted driver and comrade with the round face
and cunningly shining eyes, remarks:
"What luxury! First I'll have a bath, then a rest, and
after lunch I will visit an exhibition. Tonight I will
attend a concert." The shrill ringing of the telephone
wakes Wilhelm from his dreams. The porter is on the line, a
Mr. Rabensberg urgently wants to speak with us.

"Well.., if it doesn't take too long he can come up."
Morosely, Wilhelm puts down the receiver with more force
than is necessary. A few minutes later a portly man, who
looks approximately fifty years old, enters the room.

Out of his bloated face two strangely glistening eyes look
at us with curiosity He seats himself down, waiting in vain
for us to pour him a drink. Then, after a pause, he begins
his narration....

"Gentlemen, please do not be offended by my intrusion, but
it is of great importance to me that I see you. It all
began on the 12th of June, 1884 when an expedition to
Cameroon began to explore the inner countries of our new
colonies and to search for old African cultures. This
expedition was led by the world-famous Professor Gravelius.
My father was a scientific collaborator on this expedition.

"On the 17th of August the two-master, Prince Albert',
sailed into the port of Duala. A few days later the group,
consisting of 20 German men and 50 local bearers, was on
it's way to the lake Dierem, situated 400 kilometres to the
west. Until then this district was known only by the local,
orally-spread tales. Thus the German government had given
orders to explore and record it cartographically.

"During the journey Professor Gravelius discovered a
cave-grave containing a mummy. The professor took the
mummy, intending to give it to the Institute of Ethnology
in Hamburg for the public to see. However, the local
bearers refused to carry it as they were afraid of arousing
the Wrath of the Gods. It took much time to persuade them
to take the mummy to the port.

"However, the apprehensions of the Bearers proved not to be
totally unfounded when, sometime later, several members of
the expedition fell ill with malaria and had to return to
Germany Professor Gravelius also fell ill. He conferred the
control of the expedition to my father and instructed him
to take the mummy to Germany.

"Shortly after his return to Hamburg my father met with the
Director of the Egyptian Museum of Berlin, who was planning
a special exhibition. He asked my father to lend him the
mummy for the duration of the exhibition. Knowing that the
exhibition would last for two months only, my father
consented to the wishes of his colleague.

"Unfortunately the mummy, along with several other
exhibits, was stolen shortly before the close of the
exhibition. Although the mummies material worth was
comparably small, my father never recovered from this blow.
Only a collector would be interested in that mummy.

"Yesterday I discovered an announcement in the newspaper
'Hamburger Morgenbote' from the Ammerman & Co. Auction
House declaring that an important African mummy is to be
put up for auction. I have come to beg you to discover if
this is my father's mummy. I will pay you, in advance, the
sum of 100 Reichmarks!" After a pause I spoke:

"I still have a question, Mr. Rabensberg. Why do you call
on us? We are a lawyer's office, not a private detective's
office!"

"I know that, sir, but I am of the opinion that the case
should rest in your hands - I heard of your great success
with the Weisgerber case."

Wilhelm's anger begins slowly to rise with the presence of
this obtrusive guest. He thinks about the slowly-cooling
water in the bath-tub...

"Why don't you take the case into your own hands as you are
so convinced of it's banality?"

"Gentlemen, you are both aware that my interest lies in
this mummy only as a keepsake for my Father, irrespective
of it's small value. Therefore I beg you to act as my
negotiator at the forthcoming auction. Your first task
would be to find out if this mummy is the one I search for.
Please do as I ask and inform me as to the result of your
investigations!"

"Very well", we answer with resignation, "but we must go to
Munich on Thursday The auction will begin earlier. If
anything is settled, we will inform you in time"....

GENERAL INFORMATION

Mystery of the Mummy! is a complex, German
criminal-adventure. The program is totally controlled with
the menu. The following items are all part of the program:
Disks
1 map of Hamburg
1 telephone and address book include a set of instructions

Due to the mass of data involved, which is necessary for
this game, it may sometimes be necessary to reload the
program. You may save a game at any point if wanted. You do
not need to start from the beginning each time.

INTRODUCTION

The background story of the 'Mystery of the Mummy!' takes
place in Hamburg, the most famous port of the German
empire, in the year 1912. The harbour surroundings and the
atmospheric and cultural sceneries are all a reflection of
this fascinating city And this is where the crime took
place - the crime which you must solve! The game gives you
several aids to help you unravel the mystery:
- For your support there is Wilhelm, your chauffeur. He
will safely take you to the 186 places in the city
- In your hotel room you may use the telephone with which
you can gain valuable information.
- Several restaurants provide you with the pleasures in
life.

Explore Hamburg!
You have five exciting days!
Beside the "normal" adventure there are several
action-sequences which bring about some changes in the
game. For example; you have to salvage important exhibits
from the bottom of the lake; you can also play around in a
laboratory; you get information regarding criminological
exhibits (blood and poison proofs etc.) in the library You
will find the necessary chemicals in the chemist's shop...

GAME PREPARATIONS

You have, beside the program disks, a map of Hamburg dated
1912. This will make orientation easier. Every building on
the map has a number which corresponds to the number in the
address book. Each number is unique. The address and
telephone book contain the names of all the inhabitants
with addresses and, where appropriate, the telephone
number. To get to the chosen place you need only input the
appropriate number of the house, shop, building,
institution etc..

LOADING

C64 disk:

Before you start, you should switch your computer on and
off once to ensure that no virus remains.
Load with LOAD"MYSTERY",8 <ENTER>. Start with RUN <ENTER>.
The joystick must be in port 2. After a short time the
title screen of the 'Mystery of the Mummy!' will appear
with speech and sound. If you do not understand Latin, this
is what is said: "Happy the one, who looks insensitively on
things!". Loading continues when the Fl key is pressed. Now
follows the story of the mummy. By pressing RETURN you can
scroll the text. By pressing the Fl key you can quit the
story.
Now the game windows appear and your decisions will
determine which path the game takes....


IBM PC:

The program supports Hercules, EGA, VGA and CGA cards.
Before the program is begun for the first time, it must be
installed. If the installation will not take place on a
hard disk, you will need three 3.5" disks, or five 5.25"
disks. Do not forget to remove the write-protection tabs.
It is not necessary to format the disks, but the disks
should be consecutively numbered before installation
commences.
Installation: Insert your DOS disk into disk drive a: and
turn on your computer. When DOS has booted, insert the
"Mystery of the Mummy - Disk 1" into the disk drive and
type 
(Disk Drive): <ENTER>
install <ENTER>
The first installation menu will now appear:
1: Hard disk
2: Disk
3: Exit
If the program should be installed on a hard disk, enter
"1". If it should be installed on disk, enter "2". To
interrupt the installation process, press "3".
After you have entered your choice, you will be asked by
the computer in which disk drive the "Mystery of the Mummy
- Disk 1" is situated.
Please enter this source disk drive as follows:
(Disk drive) <ENTER>
The computer now asks to where the program should be
installed. The source and target drives can be the same.
Please enter the target disk drive as follows:
(Disk drive) <ENTER>
Now the second installation menu will appear. The graphic
modes will be chosen here:
1. VGA
2. EGA
3. CGA
4. Hercules
5. Exit
After you have entered your choice, the installation
begins. The computer will instruct you when you should swop
disks.
To start the program from the hard disk please type:
(Disk drive): <ENTER>
cd mystery <ENTER>
mystery <ENTER>
To start the program from disk please type:
(Disk drive): <ENTER>
mystery <ENTER>
If the game is to be played with the mouse, the appropriate
mouse driver must be installed before the game is begun. It
is, of course, also possible to play 'Mystery of the Mummy'
with the keyboard.


Amiga (500/1000/2000):

When the workbench screen appears, insert the start disk
(Disk 1) into the disk drive. The program will begin
automatically.
The game is controlled with the mouse.

Atari ST

Press the reset button on your computer and insert disk 1
into the disk drive. The program will begin automatically.
If you have a disk drive with only 360 KB of memory
capacity, the program can still be played normally.
However, the graphics will be slightly reduced.
The game is controlled with the mouse.

===========================================================

THE MENU (Icons and commands)

1 TWO HOUSE AND CURVED ARROW
-----------------------------
In the first point of the menu you find the commands for
moving  along with some special command

1.1 MAN GOING TO CAR
--------------------
With this command you can get into the car

1.2 MAN COMING FROM CAR
-----------------------
With this command you can get out of the car

1.3 BED
-------
You may only use this command in your hotel room. If you
use it, yourself and Wilhelm will lie down to sleep. You
must enter th enumbers of hours you wish to sleep for.
After this time the porter will wake you up!

1.4 MAN WALKING
---------------
This command is followed by entry into a choosen place on
foot. Obviously this takes longer then going by car. 
Therefore you should use this command to move to places
which are beside each other. You will find the number of
place you want to go in the address book.

1.5 CAR (FRONT)
---------------
After having chosen this command you are asked for the
place you wanto to go. The number of the place corresponds
to the number of the house. You may only use this command
while using the car.

1.6 HOURGLASSES
---------------
After clicking on this symbol, ten minutes (game-time) will
go by.

2 QUESTION MARK IN CLOUD
------------------------
The second point of the menu puts together the commands
which are necessary for getting statements from people

2.1 MAN AND QUESTION MARK
-------------------------
With this command you can ask a person who is in the room
about another person. To do this you have to enter the
first name and the surname. A vowel with an umlaut (two
vertical dashes above it) should have an 'e' added behind
it (ae, oe, ue, etc.). The 'von' of 'de' in the name should
not be included.

2.2 WATCH AND QUESTION MARK
---------------------------
Here a person is asked for alibi for a certain time period.
You can ask for an alibi beginning Saturday morning,
afternoon or evening. You can ask back in time until the
evening of the day before. This means that on Sunday, the
'kick-off' day, you can ask for an alibi for Saturday
evening, not before. Choose with the cursor keys.

After many text-messages, the chauffeur Wilhelm, asks you
if you would like to make notes. If you answer with 'Y'
('J' in the C64 version), notes are made in your notebook.
Thesenotes can be used afterwards, athe the end of the
game, as material proof.

2.3 SHEET OF PAPER DELETED
--------------------------
Delete the notebook.

2,4 SHEET OF PAPER
------------------
With this command you can look at all the notes that have
been written down. Selection is made with the cursor keys.
If the test is longer than the screen, yoy can continue
scrolling with ENTER.

3 CUBE
------
The third point of the menu is for dealing with objects.

3.1 CUBE UP-ARROW
-----------------
Pick up an object.

3.2 CUBE DOWN-ARROW
-------------------
Put down an object.

3.3 CUBE UP-ARROW DOWN-ARROW
----------------------------
Use an object.

3.4 CUBE WITH RAYS
------------------
With this command you can show an object to another person.
This also acts as a possible answer to a question from
Commissioner Vantkin.

4 MAGNIFYING GLASS
------------------
The fourth poin of the menu is for examination of places
and objects.

4.1 ROOM WITH DOOR
------------------
With this option you obtain information regarding your
current position.

4.2 CUBE
--------
Examine an object. Either a picture or description of the
object will appear.

5 TELEPHONE
-----------
The fifth point of the menu is for telephoning, but only
from the hotel room.

5.1 TELEPHONE RECEIVER UP
-------------------------
After this you must enter the telephone number you wish to
dial. Look up numbers in the telephone book.

5.2 TELEPHONE RECEIVER DOWN
---------------------------
Stop phoning.

6 DISK
------
The sixth point of the menu is for using the disk drive.

6.1 ARROW POINTING TO DISK
--------------------------
Save the score.

6.2 ARROW FROM DISK
-------------------
Load the score.

6.3 LABEL
---------
Show alla saved scores.

6.4 WASTEPAPER BASKET
---------------------
Delete all scaores. WARNING: All data is then lost!

===========================================================

THE GAME

It is Sunday, 14th April 1912, around 9.00 a.m.. We are in
our hotel room near the Alster, together with our friend
and chauffeur, Wilhelm. A certain Mr. Rabensberg wants us
to find out more about a special mummy. The Sunday issue of
the 'Hamburger Morgenpost' contains a very interesting
article. It tells us that there is a mysterious secret
surrounding this mummy. It also becomes clear that other
people are extremely interested in this mummy. The
following days bring an exciting development in the form of
a crime. This requires caution and all the resources that
you have at your disposal. You have until Thursday evening,
6.00 p.m., to solve this crime!

Then you must meet with Mr. Rabensberg again. Commissioner
Vantkin will also be present and he will ask you 16
questions which you must answer referring to statements and
proofs. (See "End of the Game").

SPECIAL AREAS IN THE GAME

DIVING

In this exciting sequence with superb sound you plunge into
the freezing cold waters of the Alster, where two important
exhibits are thought to be lying. For diving you need
special clothes which you can find in the city. Under water
you must escape the dangers and find the exhibits.

IN THE LABORATORY

You can experiment in the laboratory to obtain 'proofs'.
You must find out the corresponding ways of experimentation
in the library. You find the necessary chemicals in the
chemist's shop in the city. When you have all you need, go
to the laboratory... you are on your way!

FURTHER SPECIAL AREAS

As well as the above mentioned 'special areas', there are
other interesting places all over the city (for example;
you can visit the opera, or listen to Konrad Roentgen's
explanation about the mummy...). Further information can be
obtained with the help of Detective 'Luchs'. With him you
can observe every building - you receive an observation
report from him the next day. Don't forget the 'Hamburger
Morgenpost' newspaper which appears each morning.

END OF THE GAME

At the latest at 6:00 pm on thursday evening you must visit
Mr. Rabensberg's. Commissioner Vantkin will be there and
will ask you 16 questions which you must answer. You can
answer in any of the following ways:
a) Show statements in your notebook
b) Show objects
c) Mention names
If you answer all questions correctly, Commissioner Vantkin
will be satisfied and will take you to see the Head of
Crime. This man will tell you whole story and end any
further uncertainty

TIPS AND TRICKS

- The client is paying you!
- Newspapers report about things you normally wouldn't hear
about...
- Eat in restaurants...
- There are no public telephone boxes...
- Cars need petrol!
- Take care of yourself!
- Sometimes waiting is better...
- Take advantage of cultural offers...
- You have 5 days to solve the mystery...
- Be on time for Mr. Rabensberg!
- Remember where you parked the car when you go by foot!

===========================================================

END OF MANUAL
