			A P P E N D I C E S
			- - - - - - - - - -
CONTENTS:

APPENDIX A......	INSTALLATION OF PROGRAM

APPENDIX B......	LIST OF COMPANY NAMES AND
			STOCK SYMBOLS

APPENDIX C......	HOW CREDIT RATINGS AND LOAN
			INTEREST RATES ARE DETERMINED

APPENDIX D......	INDUSTRY INFORMATION:
			 (1) List of industries with typical
			     growth rates and industry ID#'s
			 (2) Factors affecting demand growth
			     in each non-financial industry

APPENDIX E......	STRATEGY AND TACTICS SUGGESTIONS
__________________________________________________________________


APPENDIX A:  INSTALLATION OF PROGRAM

Note:  You may run Wall $treet Raider without "installing"
the program, simply by inserting the original Disk #1 in Drive A
of your computer and entering the command <Raider> at the " A> ".
Since the program will not write configuration data to the original
Disk #1, the configuration data you enter will not be saved on disk,
and will have to be re-entered each time in the future that you run
the program.  Also, if you frequently use the original diskettes
instead of backup or "working" copies, you run the risk of spilling
coffee on a disk or otherwise damaging the original.  Accordingly,
it is strongly recommended that you follow the simple installation
procedure outlined below for creating an "installed" copy of the
game on a floppy disk or disks or on a hard disk drive.

	Installation Procedure:

STEP 1:	If you DO NOT wish to install Wall $treet Raider on a
	"hard disk", skip now to STEP 6.

	Otherwise, assuming that the hard disk is Drive C, perform
	STEPS 2 to 5 to create a sub-directory for the W$R program
	on your hard disk.

STEP 2: At the DOS prompt, enter the command: "C:"

	[To make Drive C the default drive]

STEP 3: Enter the command: "md\WSRAIDER"

	[This creates a subdirectory named WSRAIDER]

STEP 4: Enter the command: "cd\WSRAIDER"

	[This puts you into the newly created sub-directory]

STEP 5: Place W$R original DISK #2 in Drive A.
	
	Enter the command: "COPY A:*.*"

	[This copies the program files from DISK #2 onto the
	 hard disk drive.]

	Remove DISK #2 from Drive A.  Then place W$R DISK #1
	in Drive A.

	Enter the command: "COPY A:*.*"
	
	[This copies the program files from DISK #1 onto the
	 hard disk drive.]

	HARD DISK USERS:  Skip now to STEP 8.

STEP 6: Using your DOS 2.0 (or later) system diskette,
	follow the "FORMAT" instructions in your DOS Manual for
	formatting two blank 360K diskettes.  Label these two
	diskettes DISK #1 and DISK #2, to correspond with the two
	original diskettes.  If your system has a high-density
	(720K, 1.44 MB or 1.2 MB) disk drive, you will need only
	one working copy diskette.

STEP 7: Once you have made the working copy diskette(s), use the
	DOS "COPY *.*" command to copy all the files from the
	original DISK #1 to the blank (working copy) DISK #1.
	Then use the "COPY *.*" command to copy all of the files
	from the original DISK #2 to the blank DISK #2 (or, if
	using a high-density diskette, copy all the files from
	both original diskettes onto the single "working copy"
	diskette).  Refer to your DOS Manual if you do not know
	how to use the "COPY" command to copy files from one
	diskette to another.

STEP 8:	Be sure the original Wall $treet Raider DISK #1 is now in
	Drive A of your computer.  You are now ready to complete
	the installation and configuration of the program.  At the
	DOS prompt,

	Enter the command "RAIDER" <Press the ENTER key>

	[This loads the program]

	The program will then load and will ask you to enter the
	drive letter (A, B, C or D) of the drive on which you
	wish to install the configuration data files.
	
	Enter the drive letter A, B, C or D.

	[This tells the program the disk drive on which you
	 want to create the configuration data files]	

		.  If you enter A, remove the original DISK #1
		   from Drive A and in its place insert working
		   copy DISK #1 (or the one working copy
		   diskette, if using a high-density diskette
		   with more than 360K of memory space).
		   Proceed now to STEP 9 if you entered "A".

		.  If you enter B, place working copy DISK #1
		   (or the one high-density working copy diskette)
		   in Drive B.  Proceed now to STEP 9 if you
		   entered "B".

		.  If you wish to install the program on a hard
		   disk drive which is Drive C or Drive D on your
		   computer, enter the appropriate drive letter,
		   C or D, before proceeding to STEP 9.
	
STEP 9: Follow the simple on-screen installation instructions
	by answering several questions about your system.  After
	you have answered the installation questions, the program
	will create several configuration files with the extension
	".DAT" on the disk drive (A, B, C or D) you have selected,
	which should contain your working copy DISK #1, unless
	you are installing the program on a hard disk drive.
	
	[This creates the configuration files CFIG1.DAT, etc.
	 on the working copy of the program. In the future, the
	 program will note the configuration data stored in these
	.DAT files each time you start a game.]

Installation is now complete.  The Wall $treet Raider program is
now installed either on your hard disk under the subdirectory
"WSRAIDER" or on 1 or 2 "working copy" diskette(s).  If you wish to
play a game immediately, simply follow the on-screen instructions.

See Part III of this manual, "Getting Started," for instructions on
starting a game in the future, once you have installed the program.


APPENDIX B:  LIST OF COMPANY NAMES AND
		STOCK SYMBOLS

When prompted to enter a company's stock symbol in W$R, you may
enter either the ticker symbol ("IBM", "GE", etc.) or the company
ID # listed below.  The program will always accept either.

[Suggestion:  You may want to make photocopies of the following
listing of stock symbols to use while you are playing, if you
find this more convenient than using the program's lookup feature.]

__________________________________________________________
COMPANY NAME		STOCK	      COMPANY
			SYMBOL		ID #
__________________________________________________________
ADOLPH COORS CO.	ACB		 48
ADVANCED MICRO DEVICES  AMD		 20
AETNA LIFE & CASUALTY	AET		  9
ALLIED STORES		ALS		 21
AMERICAN AIRLINES	AMR		 76
AMERICAN GENERAL INSUR	AGC		  6
AMER. MEDICAL INT'L.	AMI		146
ANHEUSER-BUSCH		ANH 		128
APPLE COMPUTERS		APL		 29
APPLIED BIOSYSTEMS	ABS		 74
ARCHER DANIELS MIDLAND	ADM		135
ARMCO STEEL		AS		 72
BAKER INTERNATIONAL	BKO		103
BANK OF AMERICA		BAC		  4
BAXTER TRAVENOL		BAX		 23
BECTON DICKINSON	BDX		 13
BETHLEHEM STEEL		BS		112
BOEING COMPANY		BA		133
BOISE CASCADE		BCC		 86
BURLINGTON INDUSTRIES	BUR		120
BURLINGTON NORTHERN RY	BNI		150
CARTER HAWLEY HALE	CHH		 56
CERTAINTEED CORP.	CRT		 46
CETUS CORPORATION	CTU		 94
CHASE MANHATTAN BANK	CMB		  1
CHEVRON OIL CO.		CHV		137
CHIRON CORPORATION	CHI		 54
CHRYSLER CORPORATION  	C		 43
CIGNA CORPORATION	CI		 10
CINCINNATI MILACRON	CMZ		 77
CITICORP		CCI		  5
CONAGRA CORP.		CAG		 75
CONSOL. FREIGHTWAYS	CNF		108
DAIMLER-BENZ MOTORS	DBZ		113
DATA GENERAL CORP.	DGN		 14
DAYTON-HUDSON CORP.	DH		 27
DEKALB AGRESEARCH	DKL		 35
DELTA AIRLINES		DAL		 66
DELTONA CORPORATION	DLT		 65
DIGITAL EQUIPMENT CORP.	DEC		 24
DOW CHEMICAL CO.	DOW		 51
DUPONT CHEMICAL		DD		131
ELI LILLY CO.		ELY		 22
EXXON CORPORATION	EXX		145
FEDERATED DEPT. STORES  FDS		 67
FLA. EAST COAST RY.	FLA		 41
FLEETWOOD ENTERPRISES	FLE		125
FLORIDA STEEL		FLS		 12
FORD MOTOR COMPANY	F		123
GAF CORPORATION		GAF		 61
GENENTECH		GEN		114
GENERAL DYNAMICS	GD		 62
GENERAL ELECTRIC	GE		130
GENERAL INSTRUMENT CO.	GRL		 70
GENERAL MOTORS		GM		143
GLOBAL MARINE		GLM		 18
GRUMMAN CORPORATION	GQ		 64
GULF + WESTERN INDS.	GW		138
HALLIBURTON COMPANY	HAL		 88
HARTFORD INSURANCE	HTF		  8
HARTMARX CORP.		HMX		 16
HELMERICH & PAYNE	HP		 28
HEWLETT-PACKARD		HWP		147
HOFFMAN-LAROCHE & CO.	HOF		122
HOLLY SUGAR		HLY		 45
HOMESTAKE MINING CO.	HM		 69
HUMANA CORPORATION	HUM		 83
ILLINOIS TOOL WORKS	ITW		 53
INTEL CORPORATION	INT		 60
INT'L BUSINESS MACH.	IBM		119
J.C. PENNEY STORES	JCP		129
J.P. STEVENS CO.	JPS		105
JOHNSON & JOHNSON	JNJ		 59
K MART COMPANY		KM		 99
KANSAS CITY SOUTHERN	KSU		 91
KAUFMAN & BROAD		KB		 85
LA. LAND & EXPLORATION	LLX		 17
LOCKHEED CORPORATION	LK		 34
LONG'S DRUGSTORES	LDG		 19
LTV CORPORATION		LTV		148
MANVILLE CORPORATION	MAN		 26
MASCO CORPORATION	MAS		101
MAY DEPT STORES		MA		 89
McLEAN INDUSTRIES	MII		 78
MITSUBISHI HEAVY INDS.	MHI		133
MOBIL CORPORATION	MOB		144
MONARCH MACHINE TOOL	MMO		 33
MONOCLONAL ANTIBODIES	MON		102
MONSANTO COMPANY	MTC		141
MOTOROLA CORP.		MOT		110
NALCO CHEMICAL CORP.	NLC		 81
NATIONAL DISTILLERS	NDR		 58
NATIONAL MEDICAL ENT.	NME		 97
NATIONAL SEMICONDUCTOR	NSM		 40
NEWHALL LAND & FARMING	NHL		 55
NEWMONT MINING		NEM		 25
NIPPON KOKAN STEEL	NKS		 92
NORFOLK & SOUTHERN RY.	NSC		121
NORTHWEST AIRLINES	NWA		 36
NUCOR STEEL		NUE		 82
OCCIDENTAL PETROLEUM	OXY		 47
OCEAN DRILLING & EXPLO	ODR		 38
OVERSEAS SHIPPING	OSG		 84
PFIZER & CO.		PFE		 52
PHELPS DODGE CORP.	PD		 49
PHILLIPS PETROLEUM	PP		 87
PHILLIPS-VAN HEUSEN	PVH		 80
PITTSTON COAL		PCO		109
PULTE HOMES		PHM		 15
RALSTON PURINA		RAL		 95
REPUBLIC GYPSUM		RGC		 96
RESEARCH-COTTRELL	RC		 63
ROADWAY SERVICES	ROD		107
ROYAL DUTCH PETROLEUM	RD		127
RYDER SYSTEM		RDR		 11
SANTA FE SOUTHERN PAC.	SFX		 71
SCHLUMBERGER, LTD.	SLB		118
SEA CONTAINERS, LTD.	SCR		149
SEA-LAND INC.		SEA		 44
SEAGRAM COMPANY, LTD.	SEG		 98
SEARS ROEBUCK		S		139
SMITHKLINE BECKMAN	SKB		132
SONY CORPORATION	SNY		 39
STANDARD OIL COMPANY	SRD		 57
SUMITOMO BANK		SUM		  2
SUNSHINE MINING CO.	SSC		104
SYNTEX CORP.		SYN		 32
TEXACO, INC.		TX		117
TEXAS AIR		TEX		136
TEXAS INSTRUMENTS	TXX		 50
TOYOTA MOTOR CO.	TOY		 93
TRAVELERS INSURANCE	TIC		  7
U.S. HOME CORPORATION	UH		115
UNION CARBIDE CORP.	UK		 31
UNION PACIFIC RAILROAD	UNP		111
UNISYS CORPORATION	UIS		 79
UNITED AIRLINES		UAL		126
UNITED BRANDS		UB		140
UNITED TECHNOLOGIES	UTX		124
UNOCAL CORPORATION	UCL		 37
UPJOHN COMPANY		UPJ		 42
USX CORPORATION		USX		142
VOLVO COMPANY		VLV		 73
WALGREEN DRUGSTORES	WAG		100
WANG LABORATORIES	WAN		 30
WELLS-FARGO BANK	WFC		  3
WESTPOINT-PEPPERELL	WPM		 90
WEYERHAEUSER CORP.	WY		116
YELLOW FREIGHT SYSTEM	YEL		106
ZAPATA OFFSHORE		ZOS		 68


APPENDIX C:  HOW CREDIT RATINGS AND LOAN
	     INTEREST RATES ARE DETERMINED

In W$R, a player or company's credit rating and the rate of
interest paid on bank loans are both determined by the player or
company's ratio of debt to net worth.  A player or company whose
debt is less than .25 of net worth has the highest credit rating
("AAA") and pays interest at the "Prime Rate."  Those with lower
credit ratings generally pay rates progressively higher than
whatever the current Prime Rate is.  The following table shows
the relationship between debt-to-equity (or debt-to-net worth)
ratios of the borrowers, credit ratings, and rates of interest
paid.

DEBT-TO-EQUITY RATIO	CREDIT RATING	INTEREST RATE PAID
      .25 or less	     AAA	  Prime Rate
      .25 to .5		     AA		  Prime + 1/2%
      .50 to .75	     A		  Prime + 1%
      .75 to 1.0	     BBB	  Prime + 1 1/2%
      1.0 to 1.5	     BB		  Prime + 2%
      1.5 to 2.0	     B		  Prime + 3%
      2.0 to 3.0	     CCC	  Prime + 4%
      3.0 to 5.0	     CC		  Prime + 5%
      Over 5.0		     C		  Prime + 6%
      Deficit (Players)	     D		  Prime + 6%
      Deficit (Corps.)	     D		  Prime - 3%


APPENDIX D:  INDUSTRY INFORMATION:

(1) List of industries, industry ID#'s and typical growth rates.
________________________________________________________________
    INDUSTRY	     	    ID NUMBER	    TYPICAL DEMAND
    					    GROWTH RATE
________________________________________________________________
BANKING				 1	    NOT APPLICABLE
INSURANCE			 2	    NOT APPLICABLE
AUTO MANUFACTURING		 3		 4%
BIOTECHNOLOGY			 4		22%
HOUSING DEVELOPMENT		 5		 4%
BUILDING MATERIALS		 6		 4%
INTEGRATED OIL CO'S		 7		 4%
OIL SERVICES & EXPLO		 8		 7%
METALS & MINING			 9		 5%
ELECTRONICS			10		20%
RAILROAD			11		 1%
STEEL				12		 4%
CAPITAL GOODS MFG.		13		10%
AEROSPACE			14		 6%
AGRIBUSINESS			15		 2%
AIR TRANSPORTATION		16		 7%
BREWING/DISTILLING		17		 4%
RETAILING			18		 5%
TEXTILES			19		-1%
CHEMICALS			20		 5%
PHARMACEUTICALS			21		13%
MED. EQUIP/SUPPLIES		22		14%
SHIPPING			23		 3%
COMPUTER			24		18%
TRUCKING			25		 6%
HOLDING COMPANY			26	    NOT APPLICABLE
________________________________________________________________


(2) Factors affecting demand growth in each non-financial industry:
________________________________________________________________
INDUSTRY		FACTORS AFFECTING DEMAND GROWTH
________________________________________________________________
AUTO MANUFACTURING	Mainly affected by GNP growth; adversely
			affected by high oil prices.

BIOTECHNOLOGY		GNP growth affects somewhat; growth is
			usually very rapid and fairly steady,
			but eventually tapers off in later years.

HOUSING DEVELOPMENT	Affected primarily by number of housing
			starts, which are affected by interest
			rates (adversely) and size of GNP.
			Extremely cyclical.

BUILDING		Affected by level of housing starts,
			plus increase in capacity in Housing
			Development Industry.  Very cyclical.

INTEGRATED OIL CO'S	Affected by level of oil prices (high
			price is favorable) and GNP growth.

OIL SERVICES & EXPLO	Affected by expansion or contraction of
			capacity (drilling rigs, etc.) in the
			Integrated Oil Co.'s Industry.  Tends
			to be very cyclical.

METALS AND MINING	Affected greatly by rate of growth of GNP.
			Very cyclical.

ELECTRONICS		Affected considerably by changes in rate
			of GNP growth; rapid but cyclical growth
			pattern, eventually slowing down.

RAILROADS		Affected by changes in rate of GNP growth.
			Fairly cyclical, slow-growing.

STEEL			Heavily dependent on expansion or
			contraction in the Auto Industry, and
			significantly affected by GNP changes.

CAPITAL GOODS MFG.	Very sensitive to changes in GNP growth
			rate.  Extremely cyclical.

AEROSPACE		Almost entirely dependent upon expansion
			or contraction of capacity in the Air
			Transportation Industry (airplanes, etc.)

AGRIBUSINESS		Affected adversely by high oil prices and
			vice-versa.  Slow growing at first, but
			growth rate tends to increase later.

AIR TRANSPORTATION	Affected considerably by changes in the
			size of GNP; affected adversely by high
			oil prices and vice-versa. Very cyclical.

BREWING/DISTILLING	Largely unaffected by GNP growth or other
			economic factors.  Slow, steady growth.

RETAILING		Follows GNP growth trends fairly closely.

TEXTILES		Declining industry, but still considerably
			affected by rate of GNP growth.

CHEMICALS		Affected mainly by GNP growth trends;
			somewhat cyclical growth pattern.

PHARMACEUTICALS		Rapid, fairly steady growth.  Affected
			only slightly by economic trends.

MED. EQUIP/SUPPLIES	Rapid, fairly steady growth.  Affected
			somewhat by GNP growth rate.

SHIPPING		Affected by changes in GNP growth rate;
			affected somewhat adversely by high oil
			prices; very cyclical growth.

COMPUTERS		Rapid, but uneven growth.  Affected
			significantly by GNP growth trends.  Rate
			of growth eventually slows with maturity.

TRUCKING		Affected primarily by levels of expansion
			and activity in Auto and Agribusiness
			industries.


APPENDIX E:   STRATEGY AND TACTICS

(1) STRATEGIC GOALS.  In general, your strategic goals in W$R
    should include the following:

    o	Seek to obtain control of the strongest company in an
    	industry, in terms of large market share, solid credit
    	rating, and high rate of return on its business assets
    	as compared to other companies in its industry.  Try to
    	obtain control without paying a stock price significantly
    	higher than the company's net worth per share, which will
    	tend to limit your downside risk.

    o	Attempt to reduce competition in your company's industry,
    	by taking control of other large, fast-growing or highly
    	profitable competitors.  Then use the "GROW" command to
    	reduce their capacity growth rates.  But beware of possible
    	anti-trust suits that might be brought against your
    	companies by opponents if you control too much of an
    	industry's capacity.

    o	Attempt to gain control of a key bank, one that either lends
    	to your or your main company, or to other players (or
    	their main companies).  You may be able to leverage your
    	control of one bank into control of several banks, which
    	can put you in a very strong position by freezing your
    	opponents' lines of credit.  Often you can get control of a
    	bank by taking control of a company that already controls
    	it, or by getting control of an insurer, since insurance
    	companies usually have ample funds with which to mount
    	a bank takeover.

    o	As investments, look for slow-growing companies in fast-
    	growing or highly profitable industries to take over.
    	Once you have control, up the company's growth rate (if
    	it is earning a good return on its investment in business
    	assets).  After a while, its P/E ratio (and stock price)
    	should go up unless earnings decline, as the market
    	recognizes the company's faster growth rate.

    o	Always try to keep a substantial amount of cash on hand,
    	for your companies and for yourself, even if you have to
    	borrow a bit more, unless you have absolute (51%) control
    	of the lender, since you never know when another player
    	might take over the bank you thought you had a large line
    	of credit from, leaving you stuck without either cash or
    	credit.

(2) SNEAKY TACTICS.

    o	If an opponent engages in a takeover battle with you
    	and winds up taking control of a company you have stock
    	in, take a look at the stock's price when it becomes
    	your turn.  If you believe it's somewhat overpriced,
    	dump your shares on the market--you'll drive down the
    	value of your opponent's holding dramatically, perhaps
    	even inducing a margin call.

    o	If you own a chain of companies, use companies at the
    	bottom of the chain (in which your ultimate percentage
    	of ownership is much diluted) as dumping grounds for
    	stocks you wish to sell.   You can have such a
    	subsidiary company buy stock from you without your
    	depressing the market price, as would happen if you
    	had to dump your shares on the open market.

    o	Or, use such bottom-level subsidiaries to buy stock of
    	your parent company, in order to run up the price to
    	discourage hostile takeovers, or before the parent
    	company uses its stock to do a merger, or makes a
    	"Public Offering."

    o	If an opposing player gets heavily in debt, with debt
    	equal to 2 or 3 times net worth, go for the jugular!  Use
    	the "SUM" command to find out who the player's bank is,
    	and then do whatever you can to get control of that bank,
    	even if only momentarily.  Then use the "CA" command
        (Special Transaction Submenu) to call in the player's
        loan....If you are able to do so, you will probably have
        one less player by the end of the current quarter of play.
        That's known as playing hardball.

    o	If you control a company that is grossly overpriced, in
    	your opinion, in light of changing economic or industry
    	conditions, do everything you can (see ideas above) to
    	pump its stock price up a bit more, then do a merger of it
    	into your opponent's main company if possible, so your
    	opponent will be stuck with owning a piece of this soon-
    	to-be loser.  Then dump your shares on the market, before
    	your opponent has a chance to do so.  Than way, you will
	(hopefully) have gotten out of the turkey near the top and
	will have left it in your opponent's lap.  No one ever said
	you had to be nice to succeed on Wall Street!