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      ³²²Û  ²Û   ²Û ²²²²Û  ²²Û  ²Û ²Û    ³
      ³  ²Û  ²Û ²Û  ²Û     ²Û   ²²²Û     ³
      ³²²Û°°°²²²Û°±°²Û°±°°°°²²Û°²Û ²Û    ³
      ³²Û°±   °± °±²Û±°±°±   °± ²Û ²Û    ³    A new game by
      ³  °°°°±°°°°±°°±°±°±°°±°±²Û± ²Û    ³     Death Adder
      ³     °±°± °±°±°°±°± °±°± °±  ²Û   ³ - - - - - - - - - -
      ³²²²²°°±°± °±°± °±°°°°±°°°°±       ³     SUPER SANGO
      ³²°            ²± ²°²²²²²±    ²²²²²±       FIGHTER
      ³²²²±²²²° ²²²²°²° ²±  ²° ²²²²°²°  ²° - - - - - - - - - -
      ³²°   ²±  ²±   ²± ²°  ²± ²±   ²± ²±³ Featuring characters
      ³²±   ²°  ²°²²°²²²²±  ²° ²²²° ²²²° ³ from SANGO FIGHTER &
      À²°ÄÄÄ²±ÄÄ²±Ä²±²°Ä²°ÄÄ²±Ä²±ÄÄÄ²°Ä²±Ù SUPER FIGHTER games.
           ²²²° ²²²²°²± ²±  ²° ²²²²°²± ²°

Welcome to the official (F)requently (A)gravating (Q)uestions file
for my newest game entitled, "SUPER SANGO FIGHTER". If, for some
bizarre reason you have a question about the game that isn't 
already answered here, feel free to e-mail it to me. My e-mail
address is: death-adder@juno.com

And now, with no further interruptions, we present the FAQ. 

-------------> PART 1: The Question & Answer Section <--------------

* Q: Tell me, Death Adder... what is this game all about? 
  
  A: This game is a grudge match between the entire casts of the
  games "SUPER FIGHTER" and "SANGO FIGHTER". I originally came
  up with the idea of such a game way back in 1996. Let's just
  say that a few things got in the way between then and now...

* Q: How did you make this game?
  
  A: I plastered myself in front of the computer for about three
  weeks, working feverishly to snag animation frames, strip them 
  free of their backgrounds, and convert them into something
  useful. Then, I took care of the sounds, music, and so on.
  Finally, I *ugh* worked on this FAQ file, which, I'd have
  to say, was the WORST part of the whole ordeal. *snicker*

* Q: I've never even heard of either SUPER FIGHTER or SANGO FIGHTER.
  Where on earth can I find out more about them?
  
  A: To learn about SUPER FIGHTER and the further developments
  of the SUPER SANGO FIGHTER project, you can visit my website,
  which is located at - http://superfighter.cjb.net (or, if that
  url is broken, try - http://members.tripod.com/~super_fighter/).
  To learn about SANGO FIGHTER and SANGO FIGHTER 2, you can visit
  Xia Hou Dun's website... but I don't have its URL handy... :P
  Try searching for: "sango fighter" in search engines!

* Q: What game engine did you use to make this game?

  A: How did you know I used a game engine to make this game?!?
  Hmm... won't tell me, eh? That's okay, I'll still tell you
  what game engine I used to make this game. It is called KOF'91,
  and can be found at: http://perso.club-internet.fr/_moah/KOF91/

* Q: Were there any characters that were cut from this game?

  A: Yes, but only one. It was the guard from SANGO FIGHTER. The
  reason he was cut was because if he hadn't been, the character
  selection screen would've looked imbalanced.

* Q: Out of all the fighting games out there, why did you choose
  SUPER FIGHTER and SANGO FIGHTER to work with?

  A: Because SUPER FIGHTER and SANGO FIGHTER were the first fighting
  games I ever played. I will never forget them; nor will I ever let
  them die. If you think that's a dumb reason, then so be it. Everyone
  has their reason for doing things, and that was mine.

* Q: How do I play this game?

  A: Player one can use either joystick or keyboard.
     Player two can use the keyboard only.
     (To allow keyboard control for player one, press
     ESC when game wants to test the joystick).

     Player one keys: C,V,B,F, left SHIFT, left CTRL
     Player two keys: arrow keys, right SHIFT, right CTRL

-----------------------> PART 2: The Credits <----------------------

- SUPER SANGO FIGHTER was created by: DEATH ADDER (death-adder@juno.com). 

- The characters featured in the game were created by C&E INC. and
  PANDA ENTERTAINMENT.

- The music featured in the game was pieced together by DEATH ADDER;
  however the orinal scores they were taken from were created by
  C&E INC. and PANDA ENTERTAINMENT.

- The sound effects in the game were edited and resampled by DEATH ADDER;
  however the original sounds they were taken from were created by C&E
  INC. and DATA EAST (attack sounds were taken from Fighter's History 2).

- The KOF'91 engine was created by _MOAH (_moah@club-internet.fr)

-----------> PART 3: The Legal Stuff No One Ever Reads <------------

 Since the graphics, sounds, and music used in this game are all
 under copyright, this game MAY NOT BE SOLD in any way, shape or
 form. It was released in the FREEWARE category, and MUST remain
 that way. DEATH ADDER and _MOAH are in NO way responsible for
 any perils that may befall anyone who attempts to sell this
 game, or any part of it. Thanks for reading. You're probably
 the first one do ever do so.

----------------> PART 4: For More Information... <-----------------

 If you would like more information on this game, have some
 comments about it to share, or anything else, feel free to:

  Contact DEATH ADDER at:
         death-adder@juno.com

  Visit the UNOFFICIAL SUPER FIGHTER WEBSITE:
         http://superfighter.cjb.net
                    or
         http://members.tripod.com/~super_fighter/

--------------------------------------------------------------------
That's all, folks!

