B		Music & Sound effects ON/OFF
P		Pause
O		Quit current life
ESC		Return to DOS
S		Save current game (then validate  with the ENTER key)
L		Load the saved game (then validate with the ENTER key)
F1-F12		Choice of spells from 1 to 12
ENTER		Open the Book of Spells/Close the Book of Spells
Space bar	Fire. The longer you hold the bar down, the farther you fire
Fire Button	The longer you hold the button down, the farther you fire
You will find a key at the end of each world. Each key opens the door to a
chamber containing a Magic Book. Be sure you posess the key before approaching
the door, because you won't always be able to go back! Note : There are two
keys in the Castle World.
THE SPELLS
STONE (F1)		FIREBALL (F2)		FLAME (F3)
BOWLING BALL (F4)	MAGIC STAIRCASE (F5)	BOMB (F6)
TELEPORTATION (F7)	MULTIPLICATION (F8)	CIRCULAR SAW (F9)
LIGHTNING (F10)		METAL MELTER (F11)	MAGIC BRIDGE (F12)
To build up energy, find a rune with a star on it, and bend down.
Some of your enemies turn into toads when destroyed. If you catch them, the
energy level of the spell in use will increase.
To get out of a level, place yourself between two poles and bend down.