                    -----------------------------------------
                          Star Fighter - Version 1.08
                      Copyright 1996, Krisalis Software Ltd
                    -----------------------------------------


Minimum Requirements
--------------------
   Memory: 6Mb. This is the total amount available, including both DOS
           and XMS (extended) memory.
Processor: 486 or higher
    Other: CD-ROM Drive

Although Star Fighter will run on any 486 processor, the minimum
realistic requirement is a 486 running at 33Mhz.


Installation and Loading
------------------------

        DOS
        ---
	Change the current drive to the one containing the Star Fighter CD,
        then type in at the command prompt: star3000. The first time that this
        is run, the install program will be launched automatically.
        On subsequent occasions, the game itself will be launched.

	Example (assuming that drive D: is the CD-ROM drive)
	c:> d: (enter)
	d:> star3000 (enter)


	Windows 95
	----------
	Under Windows 95, the whole process is automatically started by
        inserting the Star Fighter CD into the drive and closing the tray.
        Once the CD is loaded, Windows 95 will automatically launch the
        installation program once the first time, or the game itself on
        subsequent occasions.

	Note: If the CD is already in the drive, then using the mouse,
        right-clicking on the CD icon should display a menu.
        Selecting Auto-Play from this menu will launch Star Fighter.


Copy Protection
---------------
Star Fighter will not run without the original CD present in the drive.
Similarly, taking the CD out of the drive during game play will instantly
abort the current game without confirmation and return to the DOS prompt.


Re-configuring your sound card
------------------------------
If, after installing Star Fighter, you wish to change the sound card settings,
press either one of the shift keys while Star Fighter loads. This will
display the sound configuration screen.


640x480 Mode (High resolution)
------------------------------
High Resolution mode (640x480) is not recommended for machines slower than
a Pentium running at 90Mhz (or equivalent). You may press the F9 key within
Star Fighter to toggle between the low and high resolutions.


Windows 95
----------
When running Star Fighter in high resolution (640x480) mode in a DOS box
under Windows 95, it is not recommended that you switch between full-screen
and a window, as the testing we have done, has shown that the display is not
always restored correctly.


In-game Keys
------------
 F1 - Pause the game (press any key to resume)
 F5 - Select more fog (less visibilty - faster game speed)
 F6 - Select less fog (more visibilty - slower game speed)
 F7 - Select less detail
 F8 - Select more detail 
 F9 - Toggle between low (320x200) and high (640x480) resolutions.
F10 - Recalibrat a joystick (if one is being used)
F12 - Quit to DOS without confirmation.


Problems with Star Fighter
--------------------------
If StarFighter is running too slowly for your liking, there are a couple of
things you can do to improve the speed:

        1.      Decrease the detail level. Using the F7 key, you can lower
                the amount of detail used, thus speeding the game play.

        2.      Decrease the visibility. Using the F5 key, you can lower
                the visibility by bringing in the fog. This will result in
                faster game play.


Star Fighter Credits
--------------------
Original Design: FEDNET - T.D. Parry and A.P. Hutchings
    Programming: Pete Harrap, Mark Incley, Richard Teather and Karen Crowhurst
       Graphics: Dave College and Mark Potente
  Music & Sound: John Avery
      Thanks to: Mark Adamson


End of readme.txt

                                                              [M.I. 9/July/96]


