Loading from floppy disk
1 Turn on machine and wait for DOS prompt (C:\ etc.).
2 Insert floppy disk and change to floppy drive, 
  e.g., type A:<ENTER> or B:<ENTER>.
3 Type AIRFORCE <ENTER>.

Hard drive installation
1 Turn on machine and wait for DOS prompt.
2 Insert floppy disk and change to floppy drive, 
  e.g., type A:<ENTER> or B:<ENTER>.
3 Type INSTALL <ENTER>.
4 From here on, just follow the on-screen instructions.

Loading from hard drive
1 Turn on machine.
2 Type CD AIRFORCE.
3 Type AIRFORCE <ENTER>.






AMIGA INSTALLATION AND LOADING INSTRUCTIONS
The game will load automatically from a floppy, so just switch on and 
insert the disk. You can run the game from your hard drive, too, if you 
have one.  You will first have to copy the files from the floppy disk 
onto the hard drive:
Switch on and get to the CLI prompt
Create a drawer called AFC:MAKEDIR DH0:AFC
Insert game disk into your floppy drive (DF0:)
Copy all files from floppy to hard drive: COPY DF0:#? DHO:AFC
You should now be able to play the game from the hard drive!

TUTORIAL

In Air Force Commander, you control the aircraft of a nation or group of 
allies in a Middle Eastern air war.  Your aim is to establish air supremacy 
over your enemies.  This means keeping all of their planes out of the air 
for so long that you have clearly dominated it completely.
After you load up, you will need to select which of the 28 available scena-
rios you wish to play.  The details of scenario zero are displayed initially.  
Here you control Qatar and Bahrain against the United Arab Emirates (U.A.E.)  
Accept this selection by clicking on the OK icon.


Using the mouse: when you are told to "click" on something with the mouse, 
move the mouse pointer over the object, and firmly press the left mouse but-
ton.  A "right click" requires the right button instead.
You're now in the game proper, and your enemy will start attacking you right 
away!  If things get too confusing you can always start again: click on the 
disk icon in the top right corner, and select "Restart This Scenario."  It's 
probably a good idea to take a look around slowly, and then restart when you 
feel ready for a proper try at the game.
What you are looking at is a radar map of the area around your country, 
Qatar. Qatar is the peninsula of black land sticking up into the blue of the 
Persian Gulf.  Your southern land border is marked by the yellow dashed line.  
The island just left and up from you is your ally, Bahrain.  The white, red, 
green and blue dots within these countries represent the various ground 
installations which you must control and protect.  The green lines are roads, 
and the small green circle in Qatar is its major city, Ad Dawhah.
After a while, you will also start to see some of the red and white "poles" 
moving west towards you.  These are enemy aircraft.  The plane itself is at 
the bottom of the marker.  Its altitude corresponds to the height of the 
pole. A bit of your enemy's territory appears on the map, too.  Just follow 
the east coast of Qatar south past the yellow border, and you're in the 
U.A.E.  The total game area is much larger than the section initially shown, 
however. To see the rest of the Emirates, scroll the radar map down and right 
by clicking on the arrow icons on the right of the screen.

After a while, you will come up against a wall of moving green flecks cove-
ring the map.  This represents interference--the area is out of your current 
radar range.  This means that you can't initially see some of the enemy 
country. When you cannot scroll the map any further right, you have come up 
against the edge of the play area.
Another thing you need to know about early on is the satellite map.  
Get back to the area around Qatar.  Move the mouse pointer over the radar 
map.  It becomes a small rectange.  

Position this over the white ground installation dot in the island of 
Bahrain.  White dots are airbases, and obviously crucial. Click the left 
mouse button over Manamah Airbase, and the familiar radar map will be 
replaced by a yellow display.  This is the close-up satellite map.  The 
whole screen is a detailed representation of the small area of the radar 
map which was enclosed by the pointer rectangle.

The airbase should appear as a complex of buildings on the screen.  Click on 
that, and the large information panel on the bottom of the screen should 
display Manamah's name and details.  Scroll around Bahrain and Qatar until 
you are familiar with the satellite display.  A right click anywhere on the 
map will return you to the radar screen.

A right click on the radar display will get you to the other major map in the 
game--the strategic map.  This shows you the whole play area in 1 screen.  
There is a pointer rectangle to move around this screen, too.  When you exit 
with a click you get the radar display of the area within the rectangle.
It's easy to get lost in green interference if you leave the strategic view 
in the wrong place.  You can always find your way home quickly, though.  

Click on the square in the center of the 8 scrolling arrows, and you will be 
brought back to the area around the currently selected unit.
Once you are happy about using the maps, particularly the radar, you are 
ready to have a serious try at the game.  Remember to restart if your enemy 
has had a while to attack you.

The first thing you want to do is launch a few attack planes against impor- 
tant enemy positions.  Qatar's Dukhan airbase should be selected, with its 
details on the large information panel.  (If not, go into the satellite map 
and click on it.)  Click on the information panel itself to give orders to 
Dukhan.
You want to select a squadron for orders, so click on that option.  A list 
of all squadrons in the airbase will appear.  Click on the Jaguar.  Like all 
planes, these Jaguars start off mothballed.  The first thing to do is acti-
vate them, so do that.  The status, displayed on the right, should change 
to "In Use."

Now select "Ground Strike."  A radar display will come up, from which you 
must define the target of the strike.  Move the pointer to the right, and 
the map will scroll along.  Find the white airbase visible in the U.A.E. 
and click on it.

When you are returned to the orders screen, click on the word "Autolaunch" 
on the right.   Your Jaguar is now on a bombing mission against Al Mirfa 
airbase.  When it returns, it will refuel and attack again indefinitely.  
Switch to the radar map, and you should see your plane heading towards its 
target.  Select the TU22a squad from the airbase in the same way, and send 
it on an "Altitude Drop" against the same target.

Now get to the radar screen, and scroll over to Manamah airbase in Bahrain.  
Select that, and send the two Tornado GR-1's off on a different ground 
strike mission.  A good target is the nearest enemy radar station.  
(Radar coverage is crucial to the game).  This is the lower of the two red 
dots in the west of the Emirates.  Keep using autolaunch, to really put the 
pressure on.

By now, your skies are probably swarming with enemy planes.  Order your 
Tornado F1's (not GR-1's) onto patrol, and they will fly around your base 
intercepting any hostile craft they see.
You should now be putting up a fight, at the least.  Other things you can 
start to do are:

Send your A.W.A.C.S. plane out over eastern U.A.E. to extend your radar 
coverage.  It's probably a good idea to send another plane with it on 
protective "Air Cover" duty.

Use the cruise missile silo near Dukhan.  Launch its missiles against ground 
targets.  Bear in mind that, once a missile has been used, there is quite a 
delay before you can launch another.

You have other missile units in your airbases.  They have to be sent out and 
set up before use--order "Transit."  Transport helicopters will fly to deploy 
the units.  Exocets are used like cruise missiles.  Patriots will launch 
automatically to intercept nearby enemy planes.

KEYBOARD COMMANDS

At all times, the four cursor keys will move the mouse pointer around the 
screen.  Enter will act as a left mouse button click, and space bar as a 
right click.  So it's always possible to imitate mouse use with a keyboard.  
Various short cut keyboard commands are available, too, and are given below.

Selecting a scenario

Use the up and down cursor keys to change scenario, and press enter to select 
the one that is currently displayed.



















Main Command Screen

Q       Scroll northwest
W       Scroll north
E       Scroll northeast
A       Scroll west
D       Scroll east
Z       Scroll southwest
X       Scroll south
C       Scroll southeast
U       Radar coverage display
K       Unit density display
Y       Communications
M       Media Opinion
R       Resource management
S       Political Map
F       Filing system
O       Select currently displayed unit for orders
H       Home in on selected unit
+       Select next unit
-       Select previous unit


Giving orders to a unit

A       Activation
B       Repair
C       Circular sweep
D       Flight path
E       Abort mission
F       Transfer base
G       Patrol
H       Air cover
I       Intercept
J       Pick squadron
K       Altitude drop
L       Ground strike
M       Armor strike
N       Import ordinance
O       Import fuel
P       Transit
Q       Launch missile
R       Toggle autolaunch

