Upgrading from a previous version of Windows DoorMUD to the current one
=======================================================================
If you already have a previous *Windows* version of DoorMUD installed on your
system, simply unzip the new archive to your existing DoorMUD directory,
overwriting all older files.

To see what has changed in this version of DoorMUD, hit R at the DoorMUD
entrance menu to view the full release notes.


Upgrading from the DOS version of DoorMUD to the Windows version
================================================================
(You only ever have to do this once!)

If you are running a Synchronet board, and you already have the *DOS* doorgame
version of DoorMUD on your system, perform the following steps to upgrade to
the Win32 version:

      1. Backup all of your DoorMUD files to another directory (or possibly to
         a zip file).  This is just as a precaution, in case you have problems
         with the Windows version of DoorMUD.  

      2. Unzip the archive to your existing DoorMUD directory, overwriting older
         files.  (Don't worry, the current player file won't be erased)

      3. Run SCFG by selecting BBS -> Configure in the Synchronet console.
         In SCFG, select External Programs -> OS/2 Program List and hit the
         insert key on your keyboard.  Type "DMUD32" and then hit enter.
         Select "No" for the "Comm Port" toggle (this should be the default).

         Then, modify your existing External Programs entry for DoorMUD so 
         that it now calls DMUD32.EXE instead of RUNMUD.BAT.  You should also
         now use Synchronet's XTRN.DAT for the dropfile type; set "use real
         names" to No.  Your setup should look something like this:

         ----------------------------------------------------------
          Name                       DoorMUD                      
          Internal Code              DOORMUD                      
          Start-up Directory         C:\SBBS\XTRN\DMUD32\  <<- Replace w/ proper dir
          Command Line               dmud32                       
          Clean-up Command Line                                   
          Execution Cost             None                         
          Access Requirements                                     
          Execution Requirements                                  
          Multiple Concurrent Users  Yes                          
          Intercept I/O Interrupts   No                           
          Swap BBS out of Memory     No                           
          Modify User Data           No                           
          Execute on Event           No                           
          BBS Drop File Type         Synchronet      XTRN.DAT     
          Place Drop File In         Node Directory               
          Time Options...                                         
         +----------------------------------------------------------+

         
After these steps have been completed, refresh the board's config data by
hitting the stop button on the telnet server, then hit the play button to
turn the telnet server back on.  (If you don't do this, the changes you made
to the External Program configuration will not be immediately loaded).

If you experience any problems with the 32-bit version, please e-mail 
rhythmnp@aol.com.

Note:
  Unlike DOS doorgames, this 32-bit Windows version of DoorMUD does NOT create
  local display windows when users enter the game.  However, a "-window"
  command line option is available if you wish to have the program create a 
  DOS-style local display.  This may be useful if you wish to monitor your 
  users while they play DoorMUD.


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