Archery Setup and Config information:
=====================================

  Archery is an easy game to set up.  All you really have to do is install
it and away it will go.  It has a lot of options that you can configure
ranging from how many shots the users get, to what the starting high score
will be.  Below you will be told about all the options and what each one 
does, and where it can be found.  If you are real familiar with Major BBS
you might want to dive in and check the game out.  If not I would suggest 
that you read onward.

  If you would like to purchase Archery please read the GWWORDER.TXT
file in your BBS directory.
  
  REMEMBER :  This game supports FULL RIP & ANSI graphics!  

=========================================================================
Archery Features & Information:
=========================================================================
Release Archery V1.1 July 30-1994:  [BETA VERSION]

- Sysop can configure all options.
- Supports a starting jackpot for the high score.
- Supports a progressive jackpot function.
- Sysop can charge users per game.
- Sysop can set jackpot to increase everytime game is played.
- Sysop can set game to not use credits.
- Can define starting high score.
- Full RIP and ANSI supported.
- Archery can set to use a key.
- Can set log on-messages to appear.
- Game runs during the interrupt to make it more responsive.

Release Archery V1.2 August 4-1994:  [RELEASE VERSION]

- Name in modules list at the menu tree has changed to 'GWW Archery'
- Hangup routine now working incase someone drops carrier.
- Can log stats to the audit trail.
- Can log winners to the audit trail.
- Sysop can now set a flag to tell them who won credits.

Release Archery V1.3 August 7-1994:  [RELEASE VERSION]

- New Btrieve data files.  The game must be reinstalled from scratch.
- Sysop can now set it to run in Credit/NonCredit mode at the same time.
- Sysop definable global to reset high scores.
- Reset global can be set to a key.
- Now comes in 2 user or Unlimited version.
- Archery daily house total has been fixed to reflect proper value.
- Score error bug has been fixed.
- Stream lined and cleaned up the code a little.
- Shutdown audit trail message has been added.

Release Archery V1.4 August 17-1994:  [RELEASE VERSION]

- All little bugs have been fixed.
- Can now tell the program how often to save high scores.
- Log on msg pointers have been fixed.
- Global reset has been moved to Archery main menu, under option 'R'.
- Now supports 2 modes of play, Free, or Pay.
- Can set the game to allow various people onto the high score list.
- Can charge credit exempt users if you want.
- Starting high score now goes upto 2,000,000,000.

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OPTIONS :
=========================================================================

Under Option 3, security and accounting:
----------------------------------------

ARREG    :  This is where you will type the registration number you get
          from GraphicWares.  The game will only be playable on Channel
          0 [local mode] until you get atleast the demo key.  This key
          will let you have a fully functional game running for a little
          while.  If you want to see the game in RIP a way you can do it 
          is as follows:  Log onto your BBS system as the sysop using 
          RIPterm from another computer.  Then log on via the main system 
          with 'F7' [local log on] under another alias.  Then with your   
          sysop account go into remote sysop functions and emulate channel 
          0.  This will let you take control of channel 0, and let you 
          play the game in RIP.  If you didn't quite follow that you can 
          feel free to give us a call and get your DEMO key, or FULL 
          Registration key.  Prices and Info will follow.

GDEMO    :  You set this function to either Yes or No.  If you only want 
           to only let the people with the following key to enter the game 
           then set this to YES.  If you want everyone to be able to play
           then set this key to NO.

DEMO     :  If a user doesn't have this key they can not win the jackpot.
          They will just get the non credit msgs, and they will not be
          charged.  Under Option #4 you can configure if non paying users
          get on the high score list.  If you don't want them to be able
          to play set GDEMO to only allow users with this key to play.


Under Option 4                         :
----------------------------------------

GCASH    :  Y/N option.  This just lets the game know if you want to give
          away credits when someone wins.  Winning consists of beating the
          highest score in the game.

ARCASH   :  If you are going to give away credits this will be the
          starting jackpot value.

ARCIN    :  This will let you increase the jackpot by x amount everytime
          someone plays the game.  You can set a base jackpot and the set
          this to increment that jackpot, or you could set the jp to 0,
          and just use this value.

ARCHRG   :  Y/N option.  This lets the game know if you want to charge the
          users to play the game.  If they don't have enough credits for a
          game it will notify the user.

ARCHPG   :  This is the amount the users will be charged per game.
          Usually you will have this option set with ARCIN.  ie if you
          wanted 20% of every game goto the progressive jp you would set
          this to 100, and ARCIN to 20.  Note ARCIN is not a percentage
          it is an amount the jackpot will increase by, just as this is
          an amount the user will be charged.

APPLY    :  Do you want to apply charges to your credit exempt users?
          [y/n]  Set this to yes if you have a lot of credit exempt users
          on your system, and you would like to charge them to play for
          credits.

NOHIGH   :  Allow non paying users to get onto the high score list.
          [y/n].  Anyone without the key under Option #3 will not be able
          to get on the high score list unless you set this option to YES.
          If you set it to no, only users that play for credits will be
          able to get onto the list.

ARROWS   :  This is how many arrows the user will get per game.

ARHIGH   :  Before you play the game set this to what you want the high
          score to start out at.  The default is 10000.  We would suggest
          that you play a couple of games to get the feel of it and to try
          and figure out what a fair score would be.  To reset the high
          score list at anytime just copy the file GWWARROW.VIR over the
          file called GWWARROW.DAT.  Only do this when your BBS is down
          not while it is running.  If you don't the current high score
          list will remain the same.  It is only loaded at boot up, and
          then saved out at shut down.

RESETKEY :  People that have this key will be able to use the reset
          command to reset the game.  Only give this key to users that
          you want to have the ability to reset archery.  The reset
          command is 'R' on the title screen for the game.  It will not
          appear there, but you will be able to use it.

SAVEDATA :  This tells the program how often you want to save the game
          data out to the hard disk.  If you want the update to only
          occur at clean up just set this option to 0.  If you want it
          to happen more often just set it to a value between 1-30000
          seconds.  We would suggest setting it for about every hour.
          (3600=1hr).

ARSTAT   :  Setting this option to 'YES' will send a msg to the audit
          trail telling you what the game has brought in, and paid out
          in the way of credits.  This option can only be set if you are
          currently charging users to play the game.

ARTELL   :  Setting this option to yes will put a little note before
          posting the msg 'FREE CREDITS POSTED' telling you that someone
          got the high score and won credits in the audit trail.
          I have found that it comes in handy if I want to track where
          the free credits came from.  Once again this option can only
          be set if you are charging users to play the game.

ARDOWN   :  If you want the game to put a message in your audit trail
          telling you the game has shut down then set this to YES.  If you
          don't want to know that the game shutdown then set it to NO.
          You would really only set this to yes if you seem to be having
          problems with the game shutting down.  If everything works fine
          you will probably want to leave this alone.

==========================================================================

Prices for Archery :
--------------------

10 User demo version    |  FREE, just call us and we'll set up a key for
                        |you.

Fully functional demo   |The key will let your users play the game for a
                        |specific amount of time.

        2 User registered ver.| $49.95us

Unlimited User registered ver.| $69.95us
                        
                         

NOTE :  If you buy the 2 user version and at sometime you wish to upgrade
      you will only be charged the difference between the 2 prices.  The 
      number of users that are allowed into the game will not affect the 
      total amount of users on the BBS.


  You can contact GraphicWares and Wizard Software by calling toll free 
1 800 688-7049.  To place orders, get on our mailing list, or if you're 
just looking for a demo key to any of our products.  We also do custom 
programming for Major BBS 6.1+.

Tech Support or LD from our 800# orders line: [706] 737-2235
Toll Free Order line : 1 800 688-7049  [No Tech support calls please]

Before you call have your BBS registration number handy.  Without it we 
will not be able to give you a key.

