ÖÄÄ· Ò Ò ÒÄ· ÒÄÄ· ÒÄÄ· ÖÄÒÄ· ÖÄÄ· ÖÄ· Ò Ò ÖÄ º ÓÄĶ ÇÄз ÇÄ ÇÄÒ½ º ÇÄĶ º º º ÇÄз ÓÄĽ ÓÄĽ ÐÄĽ ÐÄĽ Ð ÐÄ Ð Ð Ð Ð ÓĽ Ð Ð Global Domination in the 21st century Installation and Operation Guide Version 1.0 Copyright (c) 1993 InfiNetwork. All Rights Reserved. InfiNetwork P.O. Box 1241 Voice: (301) 498-6352 Laurel, MD. 20725 Data: (301) 498-6183 (301) 880-0728 C O N T E N T S 1. INTRODUCTION ............................................. 1 2. INSTALLATION ............................................. 2 3. CONFIGURATION ............................................ 3 3.1 Configuration options ............................... 4 4. OPERATION ................................................ 4 4.1 Resetting the game .................................. 4 4.2 Editing and printing the game map ................... 4 APPENDIX A: Revision history ................................ A LIMITED WARRANTY ---------------- Infinetwork will replace the distribution diskette if found to be physically defective at the time of delivery. The software is not covered by this warranty and is sold "as is". Infinetwork makes no warranties, either expressed or implied, with respect to this manual, the software described in this manual, its quality, or its performance. Infinetwork does not warrant that this software will meet your requirements or that the operation of this software will be uninterrupted or error-free. Infinetwork cautions that the software was tested as the sole modification to an otherwise unmodified system and that no guarantee exists with regard to lack of conflicts with other modifications. However, software written by Infinetwork will not conflict with other software written by Infinetwork. LICENSE ------- Infinetwork owns this software and licenses its use throughout the world. The licensee assumes responsibility for the selection of the software to achieve your intended results. The licensee may only use this software on a single machine. However, the software may be copied into machine-readable or printed form for backup purposes in support of the use of this software on a single machine. This software is licensed for use to a single corporation or person, on a single machine only. Once licensed, license to use this software is NOT TRANSFERABLE to any other person or corporation, without the express, written permission of an officer of Infinetwork. THIS SOFTWARE MAY NOT BE USED, COPIED, MODIFIED, MERGED, DISASSEMBLED, OR TRANSFERRED, IN WHOLE OR IN PART, EXCEPT AS EXPRESSLY PROVIDED FOR IN THIS LICENSE. Violation of any single parameter of this license will result in immediate forfeiture of said license. The owner of the license to use this software is responsible for whatever befalls his licensed copy of the software. If software integration is performed by other than the licensee, the person or company performing said integration may not under any circumstances retain any part of this software in any form. Neither may the person or company performing said integration retain the software as a "backup" for the licensee as provided above. 1. I N T R O D U C T I O N ----------------------------------------------------------------------- By far the most advanced war game out on the BBS market, Cybertank offers your users competitive conflict on a global scale. Armed with Cybertanks 10 kilometers wide, they conquer a vast continental landscape where terrain provides strategic passage for the wise, and surreptitious ambush for the crafty. A place where a wise ruler can build a great nation, even to become a superpower, able to unleash the power of the atom upon those who would oppose him. FEATURES: * Players can build their own Cybertanks from the Ground up. A wide selection of Armor types, Suspension units, Weapons, Defense Systems, and Fire Control Computers lets your users create their own one-of-a-kind Armored Fighting Vehicle. * A global terrain map adds a whole new dimension to combat. Here terrain plays an important factor as to what areas players can move through as well as the cover it offers from enemy fire. Sample terrain map ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³..............................³ a - your AFV ³..............................³ D - another AFV ³..............................³ @ - Provincial Capital ³......a.......................³ # - Factory ³^........................^^...³ ³^........................#....³ . - desert ³^^^...........................³ ^ - mountains ³^^.........^^....D ...........³ * - forest ³^^..........^^^.... ^^ ³ ³^^^^^.......^^^^^^ ³ ³^^^^^...^^^^^.... *³ ³^^^^......^^^^ ** **³ ³^^^^....^^^^ @ ^^^^***** *³ ³^^^^....^^^^^ ^^^^^******* ³ ³^^^^^^ ^^^^^^*******³ ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ * Of the weapons systems Strategic Nuclear weapons are by far the most powerful and interesting. Not only will they deliver tremendous damage when used against an opposing AFV, they will permanently alter the landscape - reducing hundreds of miles of mountain, water, and forest to ashen radioactive desert. Your players will enjoy being able to make permanent changes to the game map (at least until the next game!) * Not just a combat game. Rising to the ranks of Superpower is largely based on ability as a Ruler. Controlling provinces, building capitals and factories, allocating labor and resources - virtually all the tools of statecraft are at their disposal. A wise ruler over a good province would do well, but a tax-happy tyrant over an aggressive population may find them revolting against him! 2. I N S T A L L A T I O N ----------------------------------------------------------------------- 1. Put the distribution diskette in drive A: and type: A:INSTALL 2. To Customize Cybertank: A. Select option 3 from the BBS menu. Find the Cybertank option and put in your activation code, which is customized for your particular Major BBS. B. Select option 4 and customize Cybertank in a manner appropriate to your system design. If you can't figure out what something does, it's best to go with the default setting. 3. C O N F I G U R A T I O N ----------------------------------------------------------------------- 3.1 CNF OPTIONS ---------------- These options can be set from option 4 of the bbs offline introduction menu. If you would like to advertise this game to your users when they logon, then set this variable to YES ADVERTIZ {Periodically advertise at logon? YES} If you want the game advertisement to appear EACH time anyone logs on then set this to 1. Otherwise you can set this to display the advertisement every X logons. ADVERFRQ {Frequency to advertise at logon? 1} (ADVERTIZ=YES) N 1 32767 Announce top 5 players to all at logon. EGOTRIP {Display top 5 players to all at logon? YES} B The continental map is a nXn square board where n is the number of provinces per side. 10 for 100 provinces. 40 for 1600 provinces. 20 for 400 provinces. 50 for 2500 provinces. 30 for 900 provinces. We don't recommend map sizes greater than 30. Large maps like that tend to reduce the interaction between players, making it too easy for everyone to become a superpower. NOTE: If you change this parameter be sure to rerun the Map Generation utility (INFCTMPE) to create a new map. WORLDSZ {Size of map (run IMFCTMPE utility if you change this) 10} N 2 50 INITCASH {Starting cash for new players 1000000} L 0 100000000 This is the maximum amount you can request from the Global Bank at one time (BANK BORROW ). Players can continue to borrow until they reach the total maximum they can borrow (the next CNF option). BANKMAXB {Maximum amount you can borrow at one time 250000} L 0 100000000 This is the total amount a user can EVER borrow from the bank. Even if they pay off any previous debt, they can never borrow more than this amount. BANKTOTB {Maximum amount you can borrow ever 5000000} L 0 100000000 This is the interest rate the Global Bank charges on any unpaid debt. It is calculated nightly and the finance charges are applied directly to the unpaid balance. BANKIRAT {Interest rate percent 2} N 0 100 When a player's debt reaches or exceeds this amount he is considered to be "defaulted" on his loan. That player will not be able to buy or sell until he makes payments that reduce his debt below this amount. Note: even though the player is in arrears, interest is still accruing on the unpaid balance. BANKARRS {Debt amount that puts player in default 10000000} L 0 100000000 Number of Armored Fighting Vehicles (AFV) a person can have in his fleet. MAXAFVS {Maximum number of AFVs a person can have 10} N 0 10 This will be the number of high score players to list OGRTOP {Number of top players 20} N 0 32767 To become a superpower a player must have an empire population greater than or equal to this number. SUPERNUM {Population required to be a Superpower 10000000} L 0 100000000 To prevent abuse from people trying to transfer cash from bogus accounts, have a minimum balance, allows only LIVE users to GIVE, and require both users are on at the SAME time for it to work. GIVMBAL {Minimum balance required for GIVE command ....... 300000} L 0 10000000 How many robots from the evil mechanoid empire roam the planet. NUMCGO {Number of Mechanoids 5} N 0 26 This is the range in zones the Mechanoids will scan for prey. HUNTRANG {Mechanoid hunting range in zones 30} N 0 32767 The Mechanoids are merciless and show no favor to your users. Use this parameter to stop them from picking on the "green" players. MINKILLS {Minimum kills required before hunted 2} N 0 500 Set this to YES to allow the mechanoids to hunt in packs. HUNTPACK {Allow mechanoids to hunt in packs? YES} B If a mechanoid happens by a user engaged with another mech set this to yes to allow mech to offer assistance. GANGUP {Allow mechanoids to gang up on users? NO} B MAXFACRY {Maximum number of factories per province 2} N 0 450 CASH4FAC {Cost to build a factory 200000} L 0 100000000 CASH4CAP {Cost to build a Capital 1000000} L 0 100000000 SHIDAM {Amount of damage a shield will absorb 1} N 0 32767 SCRDAM {Amount of damage a screen will absorb 2} N 0 32767 % chance the AMS (Anti-missile system) will destroy an incoming missile. SHOOTDWN {Percentage for AMS to destroy incoming missile 50} N 0 100 This number is the amount (in mega-units) of minerals a player must invest to build each nuke. MIN4NUKE {Minerals required to build 1 nuke 50} N 1 32767 Because a lot of characters are sent when displaying a terrain map in color it may overfill your buffer if you do not have the message buffers very large. This may result in only a partial map displayed. Set this to NO if you have that problem or increase your BBS buffer size. USECOLOR {Use ANSI color in maps? YES} B If you would like a "safe haven" or sanctuary that users start out in, set this to YES. No one will be able to attack or be attacked while in this province. If you have a neutral zone. New AFV's will enter the game in that province, otherwise they will start in a random province. HAVENZ {Have a neutral zone? YES} B This is the row indicator to place the neutral zone NZROW {Neutral zone. Province row 0} (HAVENZ=YES) N 0 9999 This is the column indicator to place the neutral zone NZCOL {Neutral zone. Province column 0} (HAVENZ=YES) N 0 9999 Weekly state of the nations report. Each night this file is produced to report on the status of the provinces after nightly cleanup. It will indicate provinces with have rebelled, starved, ect. It will also list those players whose status has moved them into the Superpower range. Users can view this file from the game main menu. WARRPT {INFCTNAT.TXT} S 20 State of the nation report filename. We've found that you generate the most interest with BBS games by running "tournaments". At the end of each Tourney, we suggest you append the winner in this list, immortalizing them in a sense. WINRPT {INFCTHRO.TXT} S 20 Hall of Heros filename. 4. O P E R A T I O N ----------------------------------------------------------------------- 4.1 RESETTING THE GAME ------------------------ We've found that you generate the most interest with BBS games by running "tournaments". At the end of each Tourney, we suggest you append the winner in the list mentioned above - immortalizing them in a sense. When a tournament is over you can reset the game by running the Cybertank game reset utility under option 8 from the offline BBS menu. 4.2 EDITING AND PRINTING THE GAME MAP -------------------------------------- If you purchased the Cybertank terrain editor and report add-on you can modify the terrain of any province. You can also create a detailed province report (includes map and province information) as well as a large scale landscape map which is a global view of the entire playing field. If you did not register this add-on then you will only be able to generate a new map as described in section 4.1 A. APPENDIX A ----------------------------------------------------------------------- REVISION HISTORY ---------------- 07/93 Release 1.0 * This is the first official release of Cybertank 03/25 Release 1.1 * possible Btrieve error 4 crash in move_afv() * Add "nuclear strike" message so all know something happened * Couldn't GIVE to people with two part names * REP worked but REPPAIR did not * SEND not going to all people * as above but for SELF * spelling: Guass->gauss. cusion->cushion * anti-grav set to higher cost, can cross mountains * RPT PROV lists nuclear stockpile * Added INFCT.RLN * Added windows hypertext player's manual