CRYSTALS OF CARUS (c)1985 Interceptor Micros. Written by Richard Dawson. Graphics by Claire. Music by Tim Gibson. Produced by Richard Paul Jones. --------------------------------------------- LOADING Hold down SHIFT and press RUN/STOP. The program will automat- ically load and run. OBJECTIVE You must find the five sacred crystals of Carus and return them to the rings on the fingers of the imprisoned royal family. The colored crystals must be placed on the correct ring or the statues will crumble to dust. Only once all five crystals are in place will the statues return to life and your quest will be over. PLOT The hubbub of laughter and merriment died down as Theold Womand sat down beside the fire. A circle formed around her and every- thing became silent and still except for the shadows of the flames on the walls. She began her tale of intrigue and mystery: "Long ago there lived the royal family of Carus. There were five of them, The King, The Queen, The princess and the two princes. They lived in great prosperity and fortune and were highly popular with the people. Everyone was content, except one, Ereth, Lord of Death, the great and all powerful magician. He was filled with jealousy of the family and vowed to deal them a great blow. He emerged from his secret laboratory and cast a spell over the family, turning them into stone. But he revealed that the family could be saved, only by finding the five sacred crystals of Carus. However the five were scattered all over the land, and finding them would be extremely difficult, and death was probable. The people of Carus heard of the families plight and searched for years for volunteers. No one came forward and the statues rested for many years. Then, five years afterwards, a traveller passed through the land and heard of the story. He then announced he would try to find the crystals and free the family from their bondage. He encountered many perils, there were rumors of dragons and wraiths and of ancient kings. He overcame all of these and saved the family. No one knows how he did it, he alone knew the answer to the mystery of the Crystals of Carus." THE GAME COMMANDS You enter commands using simple English sentences, such as TAKE ROD or DROP CROSS OTHER COMMANDS ARE: TAKE - pick up an object DROP - drop an object N, S, E, W, U, D - move in that direction (North, south, east, west, up, down) GIVE (object) TO (character) BREAK (object) with (object) ATTACK (character) with (object) PLACE (object) ON (object) I - display all the items you are carrying SCORE - display your score as a percentage of game completion. SAVE - save your game for later use. Remember - attacking a creature can provoke a retaliatory attack; There are clues everywhere within the adventure so examine pictures and descriptions. (Abbreviations can be used in place of most words e.g. TAKE WOODEN ROD can be TA WO) ----------------------------------------------------------- SOLUTION - for the impatients... Walk Through by Dorothy Millard (C64 Version) Scenario You must find the five Sacred Crystals of Carus and return them to the rings on the fingers of the imprisoned royal family. Walk Through (Start on the quay alongside your ship), N, N, N, E, N, TAKE BAG (curious), S, W, S, S, S, E, S (merchant ship), TAKE COIN (gold), N, N (alchemists shop), GIVE COIN TO ALCHEMIST (he takes the coin and places a potion on the counter), TAKE POTION, S, W, S, S (you are out in open sea), DRINK POTION, SWIM SEA (you are on the sea bed), E, S, W (holy Triton altar), TAKE CROSS (jeweled), E, E (Triton dwelling room), N (the Tritons block your way), OPEN BAG (a great gust of wind from the bag blows away the water suffocating all the Tritons), N (golden room), TAKE TRIDENT (it crumbles to dust as you touch it, but a sacred gem falls to the ground), DROP BAG, TAKE BLUE GEM, S, W, N, W, W. N, N, N (palace gate), W, N (royal chamber), DROP BLUE GEM, S, E, N, N, W, N, D (tomb of an ancient king), ATTACK WRAITH WITH CROSS (it vanishes), OPEN COFFIN (it contains a mummified corpse with a ring on one finger), TAKE RING, DROP CROSS, U, S, E, E, N, N (dimly lit cave), TAKE TORCH, W (troll's armoury), TAKE DAGGER, E, S, S, W, S, ATTACK ASSASSIN WITH DAGGER (you stab him to death), DROP DAGGER, E, E, E (druid's mystic circle), ENTER CIRCLE (as you step into the circle you see a blinding flash and appear in Ereth's laboratory - note this only works once), W, N, N, E, E, N, E, E, N, E (cottage), ATTACK WITCH WITH WAND (she disappears in a puff of purple smoke), TAKE BALL (crystal), DROP WAND, W, S, TAKE FLUTE, W, W, TAKE DAGGER, N (crossroads), GIVE BALL TO PROPHET (he see a genie and dragon fighting in the crystal ball), TAKE TREASURE, DROP LAMP. W, U, E, E, E, S, S, S, E (market place), GIVE TREASURE TO BEGGAR (he says "Use the circle and the ring traveler but this passage will work only once"), E, E, U (inn guest room), TAKE SLIPPERS, D, W, N (blacksmiths), TAKE BAR (iron), S, W, W, N, N, N, W, W, W, N, U (steep mountain slope), PLAY FLUTE (snake becomes hypnotized and falls off the edge of the mountain), DROP FLUTE, U (top by a roc's nest), ATTACK ROC WITH DAGGER (it crashes into the mountain), DROP DAGGER, TAKE EGG, BREAK EGG (using iron bar and a ruby falls out), DROP BAR, TAKE RUBY, D, D, S, E (grasslands), TAKE ROD (wooden), PLACE RUBY ON ROD (you join them together and they form the staff of power), E, E, S, S, S, S, S, W, S, W, N (you are facing a sheer wall of rock), READ RIDDLE, SAY "DEATH" (the rock wall revolves around taking you inside. you are in a deep underground cavern), S (Cyclops's wine store - note you need to be carrying the slippers so as not to disturb the cyclops), TAKE WINE, N, N (Cyclops's sword chamber), TAKE SWORD, S, ATTACK CYCLOPS WITH SWORD (you pierce his heart and he drops a gem), DROP RING, TAKE GREEN GEM, E, S, E, N, E. N, N, N, W, N (royal chamber), DROP GREEN GEM, S (palace hall), GIVE WINE TO GUARDS (they stagger away drunk), W, W (royal banquet hall), TAKE FOOD, E, E, E, N, N, E, N, N, W, W (troll's dungeon), GIVE FOOD TO PRISONER (he tells you that the throne holds the key to success), E, E, E (troll king's throne room), ATTACK TROLLKING WITH SWORD (you cleave off his head), DROP SWORD, EXAMINE THRONE (see a hole behind it), ENTER HOLE (secret cache), TAKE YELLOW GEM, W, W, S, S, W, S, E, E, N, N, E (beside great waterfall), TAKE WATER (in bottle), W, S, S, W, W, S, W, N (royal chamber), DROP YELLOW GEM, S, E, S, E, E, E (inn bar), UNLOCK DOOR (oak), OPEN DOOR, S (back room), GIVE BOTTLE TO SAILOR (he is poisoned by the water and the red gem falls from his pocket), TAKE RED GEM, N. W, W, W, N, W, N (royal chamber), DROP TORCH, DROP SLIPPERS, TAKE BLUE GEM, TAKE YELLOW GEM, TAKE GREEN GEM, S, W (throne room), PLACE RED ON STATUE, 1, PLACE GREEN ON STATUE, 2, PLACE BLUE ON STATUE, 3, PLACE YELLOW ON STATUE, 4 (Ereth, Lord of Evil appears and a sacred gem falls), TAKE WHITE GEM, PLACE WHITE ON STATUE, 5 (the royal family comes to life and your quest is complete). CONGRATULATIONS -END- -END-