Balloonacy 2
The quick manual

Copyright (C) 2005 - TND Games and Covenant

Tape Version

Important notice:

Balloonacy 2 is copyright (C)2005 TND Projects (The New Dimension) and Covenant and has been downloaded from http://www.redesign.sk/tnd64. All rights reserved.

This production is allowed to be released freely at demo parties, C=64/Computer events, on web sites. However, like other TND games. This production is not allowed to be sold on to CD-ROM compilations or by any other form by all means, without the prior permission from the game author himself. This is freeware, not commercial. 

If you would like to contact me, regarding this production, then please send an email to:

richard-bayliss(a)blueyonder.co.uk

(a) = @

Now enjoy the manual and the game

Getting started (Emulators)

WinVice (Any version): Go the menu bar on WinVice and select File (Shortcut is ALT+F) and select Attach tape image. Choose the Balloonacy 2 tape image and double click on the filename that is inside the .tap directory (Balloonacy 2) and the tape will automatically load and then run.

CCS64 (Any version): Press F9 on the menu bar, select LOAD TAPE option on the menu and then select the Balloonacy 2.tap file then select RUN. The tape will then load and run.

Getting started (Real Commodore 64)

Rewind of fast forward the cassette to the right position, Press SHIFT and RUN/STOP simultaneously. Press play on the tape and then the game will load & run.

Please note:

This tape/image uses the Freeload tape loader by Paul Hughes. This tape loader was originally used by Ocean Software way back in the eighties-early nineties. Paul has kindly given the public the source code of this tape-mastering program (Now released on http://www.gtw64.co.uk). Special thanks to Paul for the source :o))

The loading music is called "Winter time" by Richard Bayliss.

The game
(Use or emulate joystick port 2)

After a tough challenge battling through Balloonacy (Released on last ever issue of Commodore Zone cover mount), the pink balloon strikes once again. Inside the deadly caverns, full of horrors and very hot walls, rocks & chains, etc. The pink balloon is trapped. It is your job to guide the balloon safely to freedom. 

Using a joystick in port 2. Guide your pink balloon safely through 16 different caverns, crammed with horrors and deadly walls & chains within a limited amount of time. The only trouble is that this balloon is filled with helium gas (like in the original Balloonacy) and will be floating. There are creatures lurking in most of the caverns, and there is no way out, unless a task is fulfilled. 

What is the task then? Well, your pink balloon has to go and collect a key, then once collected the key, has to reach the lock to release the lazers and your exit is available. Then the balloon has to fly intro the exit, avoiding various obstacles while you can. Can you escape all 16 caverns before it is too late? Good luck!

Game credits:

Programming: Richard Bayliss
Graphics        : Richard Bayliss (Game gfx) and Johan Janssen (Bitmap logo)
Music		: Richard Bayliss

Bibliography:

PC:
WinVice V1.6 / WinVice V1.8 - C64 Emulator
CCS64 - C64 emulator
Relaunch 64 - 6502 Assembly programming support program
DASM Assembler - Cross platform Assembler
CBMCombine - Linker
Pucrunch - Cross platform cruncher
Exomizer V2.0 - Cross platform cruncher
XE1541 Cable 
Star Commander - Disk converting tool
D64 Editor - Directory mastering tool

C64:
Commodore 64C home computer
C64 Tapedeck (C2N Clone) 
1541-II Diskdrive 
Action Replay Cartridge V6 - Hacking, freezing, etc.
Multi-Screen Construction Kit - Designing level screens & graphics
Amica Paint - Art program
Dir Master V8.4 - Dir design/editing
DMC V5.0 - Music composer tool